Cloud vs Mii Brawler

Mii Brawler Matchup (Cloud)

Cloud vs Mii Brawler

Cloud vs Mii Brawler is most stable when you slow the opponent's approach with projectiles, then convert their forced entries into punishes.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Cloud is strongest at midrange disjoints backed by projectile support, while Mii Brawler is strongest at speed-driven rushdown and combo-based advantage.
Projectiles can distort the opponent’s approach timing here, so the stable route is to force an entry, punish it, and convert into landing traps or ledge pressure.
The table shows reliable shield punishes on Forward Smash, Rapid Jab Finisher, Up Smash, Down Smash, and Up B (1), with Up B, OOS Nair, Grab, and OOS Uair showing up most often as the clean ways to take the turn back.
Do not force shield punishes on the relatively safer choices like Neutral Air, Back Air, and Up Air. It is usually better to read the landing or ledge route and punish the next action.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldCloud OOS Candidate MovesBarely Missed Moves
Jab 12-10
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (+1)
  • Up Smash (+2)
Jab 22-14
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
Rapid Jab5/7/9…
Rapid Jab Finisher4-33
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (21f)
Forward Tilt6-13/-13/-13
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (+1)
  • OOS Dair (+1)
Up Tilt5-17
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
Down Tilt7-12
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (+2)
  • OOS Dair (+2)
Dash Attack6-18
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (+3)
Forward Smash17-38
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (21f)
Up Smash8-29
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (21f)
Down Smash9-25
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (21f)
Neutral Air3-2/-3
  • None
Forward Air8/15-8/-8
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (+2)
  • OOS Uair (+3)
Back Air7-6
  • None
  • Up B (+1)
  • OOS Nair (+2)
Up Air6-6
  • None
  • Up B (+1)
  • OOS Nair (+2)
Down Air16-13
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (+1)
  • OOS Dair (+1)
Up B (1)10/30-23
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (21f)
Up B (2)8…
Up B (3)3/6/9/12/15/20
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Use projectiles to slow the approach, then convert the delayed response into a whiff punish and landing trap.
  • After blocking Forward Smash, Rapid Jab Finisher, Up Smash, Down Smash, and Up B (1), answer immediately with Up B, OOS Nair, Grab, and OOS Uair so the opponent cannot keep the turn.
  • Do not force immediate retaliation on Neutral Air, Back Air, and Up Air; take the landing route, escape route, or ledge direction first.
  • Prioritize kills through landing traps and ledge pressure while keeping your positional advantage intact.

Actions to Avoid

  • Giving up your space-control leverage and turning the matchup into a raw scramble before those tools can matter.
  • Swinging after every blocked Neutral Air, Back Air, and Up Air and feeding the whiff punish or reset the opponent wants.
  • Chasing too deep for the kill and exposing Cloud’s own recovery or defensive weakness.
  • Accepting a heavy swing at the ledge and letting the opponent cash in on their highest-reward situation.

Reference Links

Related Pages