Cloud vs Mr. Game & Watch

Mr. Game & Watch Matchup (Cloud)

Cloud vs Mr. Game & Watch

Cloud vs Mr. Game & Watch is most stable when you stop playing directly into Mr. Game & Watch's Rapid Jab and Up Tilt, punish Rapid Jab Finisher and Jab, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Cloud wants to stop Mr. Game & Watch’s Rapid Jab Finisher, Jab, and Forward Tilt with Up B (7f), OOS Nair (8f), Grab (10f), and OOS Uair (11f), then force Mr. Game & Watch back outside Rapid Jab and Up Tilt to keep stage control.
In Cloud vs Mr. Game & Watch, the stable plan is to avoid playing directly into Mr. Game & Watch’s Rapid Jab and Up Tilt and take the landing or ledge route before Mr. Game & Watch can reset.
The table shows that Mr. Game & Watch’s Rapid Jab Finisher, Jab, and Forward Tilt can be answered by Cloud’s Up B (7f), OOS Nair (8f), Grab (10f), and OOS Uair (11f), so those overcommitments should be cashed out immediately.
For Cloud, Mr. Game & Watch’s Rapid Jab and Up Tilt are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldCloud OOS Candidate MovesBarely Missed Moves
Rapid Jab5/11/17…
Rapid Jab Finisher2-28
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (21f)
Jab4-7
  • Up B (7f)
  • OOS Nair (+1)
  • Grab (+3)
Forward Tilt8-18
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (+3)
Up Tilt10/20-16/-6
  • None
  • Up B (+1)
  • OOS Nair (+2)
Down Tilt6-27
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (21f)
Dash Attack6-21
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (21f)
Forward Smash17-15/-13
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (+1)
  • OOS Dair (+1)
Up Smash21-6
  • None
  • Up B (+1)
  • OOS Nair (+2)
Down Smash12-16/-15
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
Neutral Air7/12/17/22-5/-4
  • None
  • Up B (+3)
Forward Air10/44-3
  • None
Back Air10/14/18/22-13
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (+1)
  • OOS Dair (+1)
Up Air9/15/21/27/33/37**
Down Air12-17
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
Neutral B18-28
  • Up B (7f)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (12f)
  • OOS Bair (14f)
  • OOS Dair (14f)
  • OOS Fair (21f)
Side B16-30, -28, -27, -25, -20, -22, -20, -21, -6
  • None
  • Up B (+1)
  • OOS Nair (+2)
Up B3/9**
Down B6 (Start of Absorb/Reflect)
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Cloud should not play directly into Mr. Game & Watch’s Rapid Jab and Up Tilt; wait for Mr. Game & Watch’s Rapid Jab Finisher, Jab, and Forward Tilt and answer with Up B (7f), OOS Nair (8f), Grab (10f), and OOS Uair (11f).
  • After Cloud blocks Mr. Game & Watch’s Rapid Jab Finisher, Jab, and Forward Tilt, pick the reachable option from Up B (7f), OOS Nair (8f), Grab (10f), and OOS Uair (11f) immediately.
  • Cloud should not mash after Mr. Game & Watch’s Rapid Jab and Up Tilt; take the landing route, escape route, or ledge route first.
  • Cloud should finish stocks by breaking Mr. Game & Watch’s landing and recovery routes so Rapid Jab and Up Tilt does not get more neutral reps.

Actions to Avoid

  • Letting Mr. Game & Watch start the exchange on Rapid Jab and Up Tilt terms and giving Cloud’s stage control away for free.
  • Having Cloud block Mr. Game & Watch’s Rapid Jab Finisher, Jab, and Forward Tilt but never answer with Up B (7f), OOS Nair (8f), Grab (10f), and OOS Uair (11f).
  • Sending Cloud too deep after Mr. Game & Watch’s Rapid Jab and Up Tilt and letting the reset punish the chase back.
  • Panicking at the ledge as Cloud and simplifying Mr. Game & Watch’s Rapid Jab and Up Tilt-driven advantage sequence.

Reference Links

Related Pages