Corrin vs Olimar

Olimar Matchup (Corrin)

Corrin vs Olimar

Corrin vs Olimar is most stable when you stop playing directly into Olimar's Jab 2 and Forward Smash, punish Jab 1 and Forward Tilt, and take the landing or ledge route first.

This page is not in your favorites.

ChatGPT Matchup Summary (Win Condition and Game Plan)

Corrin wants to stop Olimar’s Jab 1, Forward Tilt, and Up Tilt with OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f), then force Olimar back outside Jab 2 and Forward Smash to keep stage control.
In Corrin vs Olimar, the stable plan is to avoid playing directly into Olimar’s Jab 2 and Forward Smash and take the landing or ledge route before Olimar can reset.
The table shows that Olimar’s Jab 1, Forward Tilt, and Up Tilt can be answered by Corrin’s OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f), so those overcommitments should be cashed out immediately.
For Corrin, Olimar’s Jab 2 and Forward Smash are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldCorrin OOS Candidate MovesBarely Missed Moves
Jab 14-11/-10
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (+2)
  • Up Smash (+3)
Jab 24-9/-8
  • None
  • OOS Nair (+1)
  • Grab (+2)
  • OOS Uair (+2)
Forward Tilt15-10
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (+2)
  • Up Smash (+3)
Up Tilt6/8/10/12/14/16-17
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (+1)
Down Tilt6-17
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (+1)
Dash Attack8/11-21
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (18f)
Forward Smash11
Up Smash12
Down Smash10
Neutral Air7/11/15/19/23-11/-11
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (+1)
  • Up Smash (+2)
Forward Air7
Back Air10
Up Air8
Down Air9
Neutral B
Side B9Purple: -6
  • None
  • OOS Nair (+3)
Up B
Down B2 (Start of Super Armor)

Win Condition Checklist

  • Corrin should not play directly into Olimar’s Jab 2 and Forward Smash; wait for Olimar’s Jab 1, Forward Tilt, and Up Tilt and answer with OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f).
  • After Corrin blocks Olimar’s Jab 1, Forward Tilt, and Up Tilt, pick the reachable option from OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f) immediately.
  • Corrin should not mash after Olimar’s Jab 2 and Forward Smash; take the landing route, escape route, or ledge route first.
  • Corrin should finish stocks by breaking Olimar’s landing and recovery routes so Jab 2 and Forward Smash does not get more neutral reps.

Actions to Avoid

  • Letting Olimar start the exchange on Jab 2 and Forward Smash terms and giving Corrin’s stage control away for free.
  • Having Corrin block Olimar’s Jab 1, Forward Tilt, and Up Tilt but never answer with OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f).
  • Sending Corrin too deep after Olimar’s Jab 2 and Forward Smash and letting the reset punish the chase back.
  • Panicking at the ledge as Corrin and simplifying Olimar’s Jab 2 and Forward Smash-driven advantage sequence.

Reference Links

Related Pages