Corrin vs R.O.B.

R.O.B. Matchup (Corrin)

Corrin vs R.O.B.

Corrin vs R.O.B. is most stable when you stop playing directly into R.O.B.'s Down Tilt and Neutral Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Corrin wants to stop R.O.B.’s Jab 1, Jab 2, and Forward Tilt with OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f), then force R.O.B. back outside Down Tilt and Neutral Air to keep stage control.
In Corrin vs R.O.B., the stable plan is to avoid playing directly into R.O.B.’s Down Tilt and Neutral Air and take the landing or ledge route before R.O.B. can reset.
The table shows that R.O.B.’s Jab 1, Jab 2, and Forward Tilt can be answered by Corrin’s OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f), so those overcommitments should be cashed out immediately.
For Corrin, R.O.B.’s Down Tilt and Neutral Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldCorrin OOS Candidate MovesBarely Missed Moves
Jab 13-13
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (+2)
  • OOS Bair (+3)
Jab 23-13
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (+2)
  • OOS Bair (+3)
Forward Tilt7-18
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (18f)
Up Tilt4/6-14
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (+1)
  • OOS Bair (+2)
Down Tilt3-5
  • None
Dash Attack7-17
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (+1)
Forward Smash16-28/-30/-33
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (18f)
Up Smash10/14-35/-24
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (18f)
Down Smash7/11/16-25
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (18f)
Neutral Air14-4/-3
  • None
Forward Air6-6
  • None
  • OOS Nair (+3)
Back Air19-8/-9
  • None
  • OOS Nair (+1)
  • Grab (+2)
  • OOS Uair (+2)
Up Air7/9/13/17/23-11/-10
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (+2)
  • Up Smash (+3)
Down Air20-44/-45/-46
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (18f)
Neutral B25-17/-16/-17, -17/-6/-10
  • None
  • OOS Nair (+3)
Side B (1)13…-37
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (18f)
Side B (2)13/18/23/28/33/38/ 43/48/53/58/66-37
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (18f)
Up B
Down B3(+6), 9-26 to -21, -21
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Fair (12f)
  • Up Smash (13f)
  • OOS Dair (15f)
  • OOS Bair (16f)
  • Up B (18f)
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Corrin should not play directly into R.O.B.’s Down Tilt and Neutral Air; wait for R.O.B.’s Jab 1, Jab 2, and Forward Tilt and answer with OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f).
  • After Corrin blocks R.O.B.’s Jab 1, Jab 2, and Forward Tilt, pick the reachable option from OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f) immediately.
  • Corrin should not mash after R.O.B.’s Down Tilt and Neutral Air; take the landing route, escape route, or ledge route first.
  • Corrin should finish stocks by breaking R.O.B.’s landing and recovery routes so Down Tilt and Neutral Air does not get more neutral reps.

Actions to Avoid

  • Letting R.O.B. start the exchange on Down Tilt and Neutral Air terms and giving Corrin’s stage control away for free.
  • Having Corrin block R.O.B.’s Jab 1, Jab 2, and Forward Tilt but never answer with OOS Nair (9f), Grab (10f), OOS Uair (10f), and OOS Fair (12f).
  • Sending Corrin too deep after R.O.B.’s Down Tilt and Neutral Air and letting the reset punish the chase back.
  • Panicking at the ledge as Corrin and simplifying R.O.B.’s Down Tilt and Neutral Air-driven advantage sequence.

Reference Links

Related Pages