Daisy vs Wario

Wario Matchup (Daisy)

Daisy vs Wario

Daisy vs Wario is won by not chasing the drift, but by sealing landing zones with float and turnips so Waft never swings the pace back.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Wario is dangerous when Daisy chases his air drift and hands him whiff-punish space. The stable answer is to occupy the landing zone first with float and let his short reach come into your hitbox.
Turnip is best used to interrupt bike setup, check high drift, and keep center stage honest. Long horizontal chases give Wario the scramble he wants and make Waft far more threatening.
The table shows clean shield punishes on Down Smash, Down B, Up Smash, Forward Smash, and Dash Attack, with Up B, OOS Nair, OOS Bair, and Grab as the main cash-outs.
Neutral Air and Up Air are usually the setup, not the punish window. Track the drift after the hitbox, and once Waft is charged, value center and ledge pressure over hard-commit air chases.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldDaisy OOS Candidate MovesBarely Missed Moves
Jab 24-23
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (14f)
  • OOS Dair (15f)
  • OOS Fair (19f)
Jab8-16
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (14f)
  • OOS Dair (15f)
  • OOS Fair (+3)
Forward Tilt12-15
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (14f)
  • OOS Dair (15f)
Up Tilt8-13
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (+1)
  • OOS Dair (+2)
Down Tilt5-7
  • Up B (7f)
  • OOS Nair (+1)
  • OOS Bair (+2)
  • Grab (+3)
Dash Attack5-33
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (14f)
  • OOS Dair (15f)
  • OOS Fair (19f)
Forward Smash18-34
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (14f)
  • OOS Dair (15f)
  • OOS Fair (19f)
Up Smash11-35/-37
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (14f)
  • OOS Dair (15f)
  • OOS Fair (19f)
Down Smash8-44
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (14f)
  • OOS Dair (15f)
  • OOS Fair (19f)
Neutral Air4/20-4/-4
  • None
  • Up B (+3)
Forward Air5-7/-7
  • Up B (7f)
  • OOS Nair (+1)
  • OOS Bair (+2)
  • Grab (+3)
Back Air9-11
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (+2)
  • Up Smash (+3)
Up Air8-2
  • None
Down Air9/11/13/15/17/19/21-16/-15
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (14f)
  • OOS Dair (15f)
Neutral B8 (11 Grab Release)
Side B20/24**
Up B6/8/12/16/20/29**
Down B16, 10, 8, 12—, -41, -24, -28
  • Up B (7f)
  • OOS Nair (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Uair (13f)
  • Up Smash (14f)
  • OOS Dair (15f)
  • OOS Fair (19f)
Grab8
Dash Grab11
Pivot Grab12

Win Condition Checklist

  • Put low float and Bair in front of Wario so Neutral Air has to enter your space instead of starting the scramble on his terms.
  • Use turnip to interrupt bike setup and high landings, and avoid turning the stock into a long horizontal chase.
  • After blocking Down Smash, Down B, Up Smash, Forward Smash, and Dash Attack, answer immediately with Up B, OOS Nair, OOS Bair, or Grab so every big commitment gets billed.
  • Once Waft is online, preserve center and ledge pressure rather than chasing deep into the air for one read.

Actions to Avoid

  • Chasing Wario’s horizontal drift to the corner and entering Neutral Air or Back Air range by choice.
  • Refusing to wait around bike or Down Air and walking into Down B or Smash retaliation.
  • Swinging after every blocked Neutral Air or Up Air and letting drift reset the whole interaction.
  • Giving up center while Waft is threatening and volunteering for the comeback trade.

Reference Links

Related Pages