ChatGPT Matchup Summary (Win Condition and Game Plan)
Incineroar only gets huge reward if Dark Pit stands close enough for Side B or gives Revenge clean contact. Dark Pit should stay one step outside, show arrow, and let the commitment happen first.
Arrow and multihits are useful, but they become liabilities the moment Revenge is obvious. When Down B appears, stop pressing into it and convert the pause into grab, drift back, or a landing trap instead.
The table shows clean shield punishes on Neutral B, Up B, Jab 3, Down Smash, and Forward Smash, with Up Smash, OOS Nair, Grab, and OOS Uair as the main turn steals.
Do not mash after Up Air. Take the landing route first, and once Incineroar is offstage, split the high Up B apex and the ledge with Bair and arrow coverage.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Dark Pit OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 5 | -14 |
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| Jab 2 | 4 | -23 |
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| Jab 3 | 4 | -28 |
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| Forward Tilt | 12 | -12 |
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| Up Tilt | 6 | -19 |
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| Down Tilt | 9 | -11 |
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| Dash Attack | 8 | -21 |
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| Forward Smash | 16 | -22/-24 |
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| Up Smash | 13 | -23 |
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| Down Smash | 18 | -28 |
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| Neutral Air | 5 | -6/-8 |
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| Forward Air | 8 | -9/-9 |
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| Back Air | 7 | -7/-6 |
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| Up Air | 7 | -4 |
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| Down Air | 16 | -11/-11/-12 |
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| Neutral B | 5/15/23/37/50/56 | -65 |
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| Side B | 16 | — | ||
| Up B | 11/38 | -51 |
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| Down B | 3 (Start of Counter) | — | ||
| Grab | 7 | — | ||
| Dash Grab | 11 | — | ||
| Pivot Grab | 12 | — |
Win Condition Checklist
- Use arrow mostly as a stop sign for Side B startup, then let walk shield and retreating Fair create the actual whiff.
- The moment Revenge shows, stop the multihits and projectiles, then convert the pause into Grab or a landing trap instead.
- After blocking Neutral B, Up B, Jab 3, Down Smash, and Forward Smash, answer immediately with Up Smash, OOS Nair, Grab, or OOS Uair so Incineroar never keeps the big swing.
- Once Incineroar is airborne or offstage, keep chasing the slow landing and linear Up B with Bair and arrow coverage.
Actions to Avoid
- Standing at ledge and playing direct Alolan Whip guesses.
- Continuing arrow or multihit pressure into visible Revenge.
- Blocking Up B and then failing to cash out the huge punish window.
- Abandoning juggle and edgeguard pressure and letting the heavyweight reset to neutral forever.