Dark Pit vs Min Min

Min Min Matchup (Dark Pit)

Dark Pit vs Min Min

Dark Pit vs Min Min is won by refusing the straight lane, entering above the arms, and turning one close-range touch into edgeguard pressure before she resets space.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Min Min owns the straight horizontal lane, so Dark Pit should use arrow only to cut the rhythm and then take the diagonal route over the arms instead of trying to win in front of them.
Walking forward on the ground is the slow way in. The matchup opens when Dark Pit gets above the arm line, lands with Nair or Grab, and keeps Min Min close long enough to reach the ledge.
The table shows clean shield punishes on Forward Smash (1), Up Smash, Forward Tilt (4), Forward Smash (2), and Forward Smash (4), with Up Smash, OOS Nair, Grab, and OOS Uair as the main cash-outs.
Do not mash after Up Air. Read the landing first, and once Min Min is offstage, cut the Up B return with Bair or arrow before the chain fully stabilizes.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldDark Pit OOS Candidate MovesBarely Missed Moves
Jab 15-15
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Jab 28-20
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Jab 36-23
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Rapid Jab6/8/10…
Rapid Jab Finisher7-28
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Tilt (1)14-31
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Tilt (2)14-29
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Tilt (3)14-31
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Tilt (4)14-30 — -34
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Up Tilt5-31/-30/-29
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Down Tilt10-18/-17
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Dash Attack7-23
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Smash (1)16 (40)-32/-29/-30 (-35)
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Smash (2)16 (40)-31/-31/-29 (-34)
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Smash (3)16 (26)-32/-31
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Smash (4)16-28 — -34
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Up Smash8-35/-34
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Down Smash6-33/-32
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Neutral Air (1)10-8
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (+2)
Neutral Air (2)10-6
  • Up Smash (6f)
  • OOS Nair (+1)
Neutral Air (3)8-9
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (+1)
Neutral Air (4)14-7
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (+3)
Up Air7-5
  • None
  • Up Smash (+1)
  • OOS Nair (+2)
Down Air15//-20
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Up B (1)****
Up B (2)12-31
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Down B1**
Grab18
Dash Grab18
Pivot Grab18

Win Condition Checklist

  • Use arrow as a timing break for arm startup, then spend that pause to claim the diagonal angle above Min Min.
  • Value Nair, Grab, and landing traps after the first entry more than raw frontal aerials into the arm wall.
  • After blocking Forward Smash (1), Up Smash, Forward Tilt (4), Forward Smash (2), and Forward Smash (4), answer immediately with Up Smash, OOS Nair, Grab, or OOS Uair so the close-range panic swing always gets billed.
  • Once Min Min is at the ledge, look for Bair or arrow before the Up B chain fully reaches safety.

Actions to Avoid

  • Running straight down the ground lane and eating both arms plus the laser for free.
  • Touching Min Min once and then backing out until the worst spacing is fully rebuilt.
  • Respecting blocked Up Smash or Forward Smash (1) so much that the punish window disappears.
  • Panic-jumping from ledge into pre-positioned arm coverage.

Reference Links

Related Pages