Dark Pit vs Samus

Samus Matchup (Dark Pit)

Dark Pit vs Samus

Dark Pit vs Samus is most stable when you stop playing directly into Samus's Neutral Air and Z Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Dark Pit wants to stop Samus’s Jab 1, Jab 2, and Forward Tilt with Up Smash (6f), OOS Nair (7f), Grab (10f), and OOS Bair (13f), then force Samus back outside Neutral Air and Z Air to keep stage control.
In Dark Pit vs Samus, the stable plan is to avoid playing directly into Samus’s Neutral Air and Z Air and take the landing or ledge route before Samus can reset.
The table shows that Samus’s Jab 1, Jab 2, and Forward Tilt can be answered by Dark Pit’s Up Smash (6f), OOS Nair (7f), Grab (10f), and OOS Bair (13f), so those overcommitments should be cashed out immediately.
For Dark Pit, Samus’s Neutral Air and Z Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldDark Pit OOS Candidate MovesBarely Missed Moves
Jab 13-10
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (+3)
  • OOS Dair (+3)
  • OOS Uair (+3)
Jab 26-15
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Tilt8-17/-16/-15
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Up Tilt15-12
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (+1)
  • OOS Dair (+1)
  • OOS Uair (+1)
  • OOS Fair (+2)
Down Tilt6-26
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Dash Attack8-23
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Forward Smash10-29/-28
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Up Smash11/15/19/23/27-24
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Down Smash9/17-27/-18
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Neutral Air8/14-5/-5/-6
  • None
  • Up Smash (+1)
  • OOS Nair (+2)
Forward Air6/12/18/24/30-12/-12/-11
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (+2)
  • OOS Dair (+2)
  • OOS Uair (+2)
  • OOS Fair (+3)
Back Air9-9/-9/-10
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (+1)
Up Air5…-16/-16/-15
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Down Air17-8/-7
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (+3)
Z Air8/16-4/-3
  • None
  • Up Smash (+3)
Neutral B3(+13)-17 to +4
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Side B (1)18-26
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Side B (2)21-24
  • Up Smash (6f)
  • OOS Nair (7f)
  • Grab (10f)
  • OOS Bair (13f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • OOS Fair (14f)
Up B (1)4…
Up B (2)5…
Down B33
Grab15
Dash Grab17
Pivot Grab18

Win Condition Checklist

  • Dark Pit should not play directly into Samus’s Neutral Air and Z Air; wait for Samus’s Jab 1, Jab 2, and Forward Tilt and answer with Up Smash (6f), OOS Nair (7f), Grab (10f), and OOS Bair (13f).
  • After Dark Pit blocks Samus’s Jab 1, Jab 2, and Forward Tilt, pick the reachable option from Up Smash (6f), OOS Nair (7f), Grab (10f), and OOS Bair (13f) immediately.
  • Dark Pit should not mash after Samus’s Neutral Air and Z Air; take the landing route, escape route, or ledge route first.
  • Dark Pit should finish stocks by breaking Samus’s landing and recovery routes so Neutral Air and Z Air does not get more neutral reps.

Actions to Avoid

  • Letting Samus start the exchange on Neutral Air and Z Air terms and giving Dark Pit’s stage control away for free.
  • Having Dark Pit block Samus’s Jab 1, Jab 2, and Forward Tilt but never answer with Up Smash (6f), OOS Nair (7f), Grab (10f), and OOS Bair (13f).
  • Sending Dark Pit too deep after Samus’s Neutral Air and Z Air and letting the reset punish the chase back.
  • Panicking at the ledge as Dark Pit and simplifying Samus’s Neutral Air and Z Air-driven advantage sequence.

Reference Links

Related Pages