Dark Samus vs Pikachu

Pikachu Matchup (Dark Samus)

Dark Samus vs Pikachu

Dark Samus vs Pikachu is most stable when you stop playing directly into Pikachu's Side B and Grab, punish Jab and Forward Tilt, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Dark Samus wants to stop Pikachu’s Jab, Forward Tilt, and Up Tilt with Up B (4f), OOS Uair (8f), OOS Fair (9f), and Grab (10f), then force Pikachu back outside Side B and Grab to keep stage control.
In Dark Samus vs Pikachu, the stable plan is to avoid playing directly into Pikachu’s Side B and Grab and take the landing or ledge route before Pikachu can reset.
The table shows that Pikachu’s Jab, Forward Tilt, and Up Tilt can be answered by Dark Samus’s Up B (4f), OOS Uair (8f), OOS Fair (9f), and Grab (10f), so those overcommitments should be cashed out immediately.
For Dark Samus, Pikachu’s Side B and Grab are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldDark Samus OOS Candidate MovesBarely Missed Moves
Jab2-12/-13
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
Forward Tilt6-14/-15/-13
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
Up Tilt7-13
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
Down Tilt7-4
  • Up B (4f)
Dash Attack6-11
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (+1)
Forward Smash15-29
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (20f)
Up Smash10-24
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (20f)
Down Smash8/11/14/17/20/23-39
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (20f)
Neutral Air3/9/15/21-7
  • Up B (4f)
  • OOS Uair (+1)
  • OOS Fair (+2)
  • Grab (+3)
Forward Air11…-10/-9
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (+1)
  • OOS Nair (+2)
  • Up Smash (+2)
  • OOS Bair (+3)
Back Air4/8/12/16/20/24-12
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
Up Air4-11/-11
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (+1)
Down Air14-16
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
Neutral B19-20
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (20f)
Side B18/18-11 to -2
  • None
  • Up B (+2)
Up B15/29-33
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (20f)
Down B13/**-26
  • Up B (4f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (20f)
Grab7
Dash Grab11
Pivot Grab12

Win Condition Checklist

  • Dark Samus should not play directly into Pikachu’s Side B and Grab; wait for Pikachu’s Jab, Forward Tilt, and Up Tilt and answer with Up B (4f), OOS Uair (8f), OOS Fair (9f), and Grab (10f).
  • After Dark Samus blocks Pikachu’s Jab, Forward Tilt, and Up Tilt, pick the reachable option from Up B (4f), OOS Uair (8f), OOS Fair (9f), and Grab (10f) immediately.
  • Dark Samus should not mash after Pikachu’s Side B and Grab; take the landing route, escape route, or ledge route first.
  • Dark Samus should finish stocks by breaking Pikachu’s landing and recovery routes so Side B and Grab does not get more neutral reps.

Actions to Avoid

  • Letting Pikachu start the exchange on Side B and Grab terms and giving Dark Samus’s stage control away for free.
  • Having Dark Samus block Pikachu’s Jab, Forward Tilt, and Up Tilt but never answer with Up B (4f), OOS Uair (8f), OOS Fair (9f), and Grab (10f).
  • Sending Dark Samus too deep after Pikachu’s Side B and Grab and letting the reset punish the chase back.
  • Panicking at the ledge as Dark Samus and simplifying Pikachu’s Side B and Grab-driven advantage sequence.

Reference Links

Related Pages