Ganondorf vs Wii Fit Trainer

Wii Fit Trainer Matchup (Ganondorf)

Ganondorf vs Wii Fit Trainer

Ganondorf vs Wii Fit Trainer is most stable when you stop playing directly into Wii Fit Trainer's Neutral Air and Forward Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Ganondorf wants to stop Wii Fit Trainer’s Jab 1, Jab 2, and Jab 3 with Grab (10f), OOS Nair (10f), OOS Uair (11f), and OOS Bair (13f), then force Wii Fit Trainer back outside Neutral Air and Forward Air to keep stage control.
In Ganondorf vs Wii Fit Trainer, the stable plan is to avoid playing directly into Wii Fit Trainer’s Neutral Air and Forward Air and take the landing or ledge route before Wii Fit Trainer can reset.
The table shows that Wii Fit Trainer’s Jab 1, Jab 2, and Jab 3 can be answered by Ganondorf’s Grab (10f), OOS Nair (10f), OOS Uair (11f), and OOS Bair (13f), so those overcommitments should be cashed out immediately.
For Ganondorf, Wii Fit Trainer’s Neutral Air and Forward Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldGanondorf OOS Candidate MovesBarely Missed Moves
Jab 14-18
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (17f)
  • OOS Dair (+1)
  • Up Smash (+2)
Jab 23-23
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (17f)
  • OOS Dair (19f)
  • Up Smash (20f)
Jab 35-30
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (17f)
  • OOS Dair (19f)
  • Up Smash (20f)
Forward Tilt6-16
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (+1)
  • OOS Dair (+3)
Up Tilt5-14
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (+3)
Down Tilt9-17
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (17f)
  • OOS Dair (+2)
  • Up Smash (+3)
Dash Attack6-20
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (17f)
  • OOS Dair (19f)
  • Up Smash (20f)
Forward Smash16-30
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (17f)
  • OOS Dair (19f)
  • Up Smash (20f)
Up Smash11-33/-31
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (17f)
  • OOS Dair (19f)
  • Up Smash (20f)
Down Smash18-25
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (17f)
  • OOS Dair (19f)
  • Up Smash (20f)
Neutral Air9/12-5/-4
  • None
Forward Air9-2/-4/-3/-4
  • None
Back Air5-7/-8/-9
  • None
  • Grab (+3)
  • OOS Nair (+3)
Up Air6-5
  • None
Down Air15-7
  • None
  • Grab (+3)
  • OOS Nair (+3)
Neutral B4(+17)-26 to -16
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (13f)
  • Up B (14f)
  • OOS Fair (+1)
  • OOS Dair (+3)
Side B15—31-11/-13
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Uair (11f)
  • OOS Bair (+2)
  • Up B (+3)
Up B6/23/40**
Down B39
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Ganondorf should not play directly into Wii Fit Trainer’s Neutral Air and Forward Air; wait for Wii Fit Trainer’s Jab 1, Jab 2, and Jab 3 and answer with Grab (10f), OOS Nair (10f), OOS Uair (11f), and OOS Bair (13f).
  • After Ganondorf blocks Wii Fit Trainer’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Grab (10f), OOS Nair (10f), OOS Uair (11f), and OOS Bair (13f) immediately.
  • Ganondorf should not mash after Wii Fit Trainer’s Neutral Air and Forward Air; take the landing route, escape route, or ledge route first.
  • Ganondorf should finish stocks by breaking Wii Fit Trainer’s landing and recovery routes so Neutral Air and Forward Air does not get more neutral reps.

Actions to Avoid

  • Letting Wii Fit Trainer start the exchange on Neutral Air and Forward Air terms and giving Ganondorf’s stage control away for free.
  • Having Ganondorf block Wii Fit Trainer’s Jab 1, Jab 2, and Jab 3 but never answer with Grab (10f), OOS Nair (10f), OOS Uair (11f), and OOS Bair (13f).
  • Sending Ganondorf too deep after Wii Fit Trainer’s Neutral Air and Forward Air and letting the reset punish the chase back.
  • Panicking at the ledge as Ganondorf and simplifying Wii Fit Trainer’s Neutral Air and Forward Air-driven advantage sequence.

Reference Links

Related Pages