Ike vs Olimar

Olimar Matchup (Ike)

Ike vs Olimar

Ike vs Olimar is most stable when you stop playing directly into Olimar's Jab 2 and Forward Smash, punish Jab 1 and Forward Tilt, and take the landing or ledge route first.

This page is not in your favorites.

ChatGPT Matchup Summary (Win Condition and Game Plan)

Ike wants to stop Olimar’s Jab 1, Forward Tilt, and Up Tilt with Grab (10f), OOS Bair (10f), OOS Nair (13f), and OOS Fair (14f), then force Olimar back outside Jab 2 and Forward Smash to keep stage control.
In Ike vs Olimar, the stable plan is to avoid playing directly into Olimar’s Jab 2 and Forward Smash and take the landing or ledge route before Olimar can reset.
The table shows that Olimar’s Jab 1, Forward Tilt, and Up Tilt can be answered by Ike’s Grab (10f), OOS Bair (10f), OOS Nair (13f), and OOS Fair (14f), so those overcommitments should be cashed out immediately.
For Ike, Olimar’s Jab 2 and Forward Smash are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldIke OOS Candidate MovesBarely Missed Moves
Jab 14-11/-10
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (+3)
Jab 24-9/-8
  • None
  • Grab (+2)
  • OOS Bair (+2)
Forward Tilt15-10
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (+3)
Up Tilt6/8/10/12/14/16-17
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (13f)
  • OOS Fair (14f)
  • Up B (15f)
  • OOS Uair (16f)
  • OOS Dair (+2)
Down Tilt6-17
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (13f)
  • OOS Fair (14f)
  • Up B (15f)
  • OOS Uair (16f)
  • OOS Dair (+2)
Dash Attack8/11-21
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (13f)
  • OOS Fair (14f)
  • Up B (15f)
  • OOS Uair (16f)
  • OOS Dair (19f)
Forward Smash11
Up Smash12
Down Smash10
Neutral Air7/11/15/19/23-11/-11
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (+2)
  • OOS Fair (+3)
Forward Air7
Back Air10
Up Air8
Down Air9
Neutral B
Side B9Purple: -6
  • None
Up B
Down B2 (Start of Super Armor)

Win Condition Checklist

  • Ike should not play directly into Olimar’s Jab 2 and Forward Smash; wait for Olimar’s Jab 1, Forward Tilt, and Up Tilt and answer with Grab (10f), OOS Bair (10f), OOS Nair (13f), and OOS Fair (14f).
  • After Ike blocks Olimar’s Jab 1, Forward Tilt, and Up Tilt, pick the reachable option from Grab (10f), OOS Bair (10f), OOS Nair (13f), and OOS Fair (14f) immediately.
  • Ike should not mash after Olimar’s Jab 2 and Forward Smash; take the landing route, escape route, or ledge route first.
  • Ike should finish stocks by breaking Olimar’s landing and recovery routes so Jab 2 and Forward Smash does not get more neutral reps.

Actions to Avoid

  • Letting Olimar start the exchange on Jab 2 and Forward Smash terms and giving Ike’s stage control away for free.
  • Having Ike block Olimar’s Jab 1, Forward Tilt, and Up Tilt but never answer with Grab (10f), OOS Bair (10f), OOS Nair (13f), and OOS Fair (14f).
  • Sending Ike too deep after Olimar’s Jab 2 and Forward Smash and letting the reset punish the chase back.
  • Panicking at the ledge as Ike and simplifying Olimar’s Jab 2 and Forward Smash-driven advantage sequence.

Reference Links

Related Pages