ChatGPT Matchup Summary (Win Condition and Game Plan)
Simon is strongest when axe, cross, holy water, and the whip all keep the fight at tip range and push the opponent to the ledge. If Inkling keeps treating the matchup like a pure projectile cleanup problem, Simon gets to hold that exact spacing all game.
The stable answer is to use low profile and burst movement to enter the space inside the whip, then stay on Simon’s body once you get there. At the ledge, it is usually better to narrow jump and neutral getup first, then cash in with Roller or back air.
The table shows reliable shield punishes on Down Tilt (2), Rapid Jab Finisher, Down Smash, Down Tilt (1), and Forward Smash, with OOS Nair, Up Smash, Grab, and OOS Bair available when Simon panics up close.
Forward Air, Back Air, and Up Air are still not the places to mash, and Up B reversal is always there. The safer route is to keep the landing and ledge covered so Simon has to escape through smaller and smaller lanes.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Inkling OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 5 | -21 |
| |
| Jab 2 | 3 | -23 |
| |
| Rapid Jab | 9/12/15… | — | ||
| Rapid Jab Finisher | 3 | -37 |
| |
| Forward Tilt | 12 | -8/-7 |
|
|
| Up Tilt | 10 | -17 |
|
|
| Down Tilt (1) | 7 | -31 |
| |
| Down Tilt (2) | 8 | -42/-28 |
| |
| Dash Attack | 10/13/16/19/22/24 | -26 |
| |
| Forward Smash | 24 | -28/-26 |
| |
| Up Smash | 16 | -27/-26 |
| |
| Down Smash | 14/20 | -33/-30/-27/-24 |
| |
| Neutral Air | 8… | -12/-11 |
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|
| Forward Air | 14 | -6/-5/-8 |
| |
| Back Air | 14 | -6/-5/-8 |
| |
| Up Air | 14 | -6/-5/-8 |
| |
| Down Air | 13 | -21/-23 |
| |
| Neutral B | 30 | -6 |
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| Side B | 19 | -15 |
| |
| Up B | 6/9/… | ** | ||
| Down B | 18 | ** | ||
| Grab | 10 | — | ||
| Dash Grab | 13 | — | ||
| Pivot Grab | 14 | — |
Win Condition Checklist
- Do not stop at every axe or cross; stay low and keep entering the space inside the whip.
- After blocking Down Tilt (2), Rapid Jab Finisher, Down Smash, Down Tilt (1), and Forward Smash, answer immediately with OOS Nair, Up Smash, Grab, or OOS Bair.
- Once you get in, do not overpressure shield; cover the landing and ledge first so Up B reversal misses.
- Prioritize kills through ledge control, especially after you have narrowed jump and neutral getup.
Actions to Avoid
- Solving axe, holy water, and cross one by one while never challenging the real spacing around the body.
- Forcing pressure through shield once you get in and losing to Up B reversal.
- Mashing after every blocked Forward Air, Back Air, or Up Air and letting Simon reset the spacing.
- Overchasing offstage and getting pushed back out by the whip and projectiles on the return.