Isabelle vs Dark Pit

Dark Pit Matchup (Isabelle)

Isabelle vs Dark Pit

Isabelle vs Dark Pit is most stable when you stop trading arrows forever, then narrow the back-air landing and low recovery path with Lloyd and Fishing Rod.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Dark Pit is strongest when arrows hold space just long enough for Neutral Air, Forward Air, or Back Air to take over the exchange, then the next landing is already covered. If Isabelle treats the matchup as a pure projectile trade, Dark Pit gets to keep choosing the air route first.
The stable plan is to use Lloyd to narrow the grounded lane, then wait for the back-air landing or the lower recovery path with Fishing Rod. At the ledge, keeping that structure is usually stronger than chasing too far offstage.
The table shows reliable shield punishes on Rapid Jab Finisher, Side B (2), Side B (1), Down Smash, and Up Smash, with OOS Nair, OOS Uair, Up Smash, and Grab available when Dark Pit overcommits up close.
Back Air is still not the place to mash. It is safer to hold the landing spot, watch the drift, and take the next route rather than trying to hit immediately out of shield.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldIsabelle OOS Candidate MovesBarely Missed Moves
Jab 14-18
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Jab 25-21
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Jab 33-23
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Rapid Jab6/8/10…
Rapid Jab Finisher4-40
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Forward Tilt10-22/-19
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Up Tilt6/15-23/-13
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (+1)
  • OOS Bair (+3)
Down Tilt6-13
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (+1)
  • OOS Bair (+3)
Dash Attack7-17
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Forward Smash10/21-26
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Up Smash6/7/10/18-27
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Down Smash5/18-27/-28/-14/-15
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (+2)
Neutral Air4/7/10/13/16/19/22/25-12/-11
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (+2)
  • OOS Dair (+3)
Forward Air11/14/18-10/-9
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (+1)
Back Air10-4/-3
  • None
Up Air10/13/16/19/22-12/-11
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (+2)
  • OOS Dair (+3)
Down Air10-8
  • OOS Nair (8f)
  • OOS Uair (+1)
  • Up Smash (+1)
  • Grab (+2)
Neutral B16—76-21 to -15
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (+1)
Side B (1)18-36
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Side B (2)21-40
  • OOS Nair (8f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Bair (16f)
Up B
Down B7 (Start of Reflect)
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Do not stay in endless arrow trades; use Lloyd to narrow the lane and wait for the body to come down.
  • After blocking Rapid Jab Finisher, Side B (2), Side B (1), Down Smash, and Up Smash, answer immediately with OOS Nair, OOS Uair, Up Smash, or Grab.
  • Do not mash after Back Air; take the landing route, drift route, or ledge direction first.
  • Finish stocks by stacking Lloyd plus Fishing Rod pressure on low recovery and ledge routes instead of overchasing offstage.

Actions to Avoid

  • Trading arrows forever and letting Dark Pit choose the aerial route without restriction.
  • Mashing after every blocked Back Air and giving the drift reset for free.
  • Overchasing offstage and losing position to Dark Pit’s flexible flying recovery.
  • Placing Lloyd and then stepping out too early, removing the trap lane you just built.

Reference Links

Related Pages