Jigglypuff vs Mewtwo

Mewtwo Matchup (Jigglypuff)

Jigglypuff vs Mewtwo

Jigglypuff vs Mewtwo is most stable when you stop playing directly into Mewtwo's Rapid Jab and Down Smash, punish Rapid Jab Finisher and Jab, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Jigglypuff wants to stop Mewtwo’s Rapid Jab Finisher, Jab, and Forward Tilt with OOS Nair (9f), Grab (10f), OOS Dair (10f), and OOS Fair (11f), then force Mewtwo back outside Rapid Jab and Down Smash to keep stage control.
In Jigglypuff vs Mewtwo, the stable plan is to avoid playing directly into Mewtwo’s Rapid Jab and Down Smash and take the landing or ledge route before Mewtwo can reset.
The table shows that Mewtwo’s Rapid Jab Finisher, Jab, and Forward Tilt can be answered by Jigglypuff’s OOS Nair (9f), Grab (10f), OOS Dair (10f), and OOS Fair (11f), so those overcommitments should be cashed out immediately.
For Jigglypuff, Mewtwo’s Rapid Jab and Down Smash are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldJigglypuff OOS Candidate MovesBarely Missed Moves
Rapid Jab5/8/11…
Rapid Jab Finisher6-30
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Dair (10f)
  • OOS Fair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • Up Smash (16f)
  • Up B (27f)
Jab5-12
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Dair (10f)
  • OOS Fair (11f)
  • OOS Uair (12f)
  • OOS Bair (+1)
Forward Tilt10-15/-15/-16
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Dair (10f)
  • OOS Fair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • Up Smash (+1)
Up Tilt8-14/-15/-15
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Dair (10f)
  • OOS Fair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • Up Smash (+2)
Down Tilt6-11/-12/-12
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Dair (10f)
  • OOS Fair (11f)
  • OOS Uair (+1)
  • OOS Bair (+2)
Dash Attack10-14
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Dair (10f)
  • OOS Fair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • Up Smash (+2)
Forward Smash19-20/-18
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Dair (10f)
  • OOS Fair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • Up Smash (16f)
Up Smash9/14/18/22-39
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Dair (10f)
  • OOS Fair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • Up Smash (16f)
  • Up B (27f)
Down Smash21-8
  • None
  • OOS Nair (+1)
  • Grab (+2)
  • OOS Dair (+2)
  • OOS Fair (+3)
Neutral Air7/11/15/19/23/27-8/-7
  • None
  • OOS Nair (+2)
  • Grab (+3)
  • OOS Dair (+3)
Forward Air7-3
  • None
Back Air13-5/-6/-6
  • None
Up Air10-3/-4/-4
  • None
Down Air15-6
  • None
  • OOS Nair (+3)
Neutral B9(+12)-16 to -2
  • None
Side B10 (21/23/25/27/29/31/33/39)
Up B**
Down B16-30
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Dair (10f)
  • OOS Fair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • Up Smash (16f)
  • Up B (27f)
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • Jigglypuff should not play directly into Mewtwo’s Rapid Jab and Down Smash; wait for Mewtwo’s Rapid Jab Finisher, Jab, and Forward Tilt and answer with OOS Nair (9f), Grab (10f), OOS Dair (10f), and OOS Fair (11f).
  • After Jigglypuff blocks Mewtwo’s Rapid Jab Finisher, Jab, and Forward Tilt, pick the reachable option from OOS Nair (9f), Grab (10f), OOS Dair (10f), and OOS Fair (11f) immediately.
  • Jigglypuff should not mash after Mewtwo’s Rapid Jab and Down Smash; take the landing route, escape route, or ledge route first.
  • Jigglypuff should finish stocks by breaking Mewtwo’s landing and recovery routes so Rapid Jab and Down Smash does not get more neutral reps.

Actions to Avoid

  • Letting Mewtwo start the exchange on Rapid Jab and Down Smash terms and giving Jigglypuff’s stage control away for free.
  • Having Jigglypuff block Mewtwo’s Rapid Jab Finisher, Jab, and Forward Tilt but never answer with OOS Nair (9f), Grab (10f), OOS Dair (10f), and OOS Fair (11f).
  • Sending Jigglypuff too deep after Mewtwo’s Rapid Jab and Down Smash and letting the reset punish the chase back.
  • Panicking at the ledge as Jigglypuff and simplifying Mewtwo’s Rapid Jab and Down Smash-driven advantage sequence.

Reference Links

Related Pages