ChatGPT Matchup Summary (Win Condition and Game Plan)
Ken wants to stop Pit’s Jab 1, Jab 2, and Jab 3 with Up B (5f), OOS Uair (8f), OOS Nair (9f), and Up Smash (9f), then force Pit back outside Rapid Jab and Back Air to keep stage control.
In Ken vs Pit, the stable plan is to avoid playing directly into Pit’s Rapid Jab and Back Air and take the landing or ledge route before Pit can reset.
The table shows that Pit’s Jab 1, Jab 2, and Jab 3 can be answered by Ken’s Up B (5f), OOS Uair (8f), OOS Nair (9f), and Up Smash (9f), so those overcommitments should be cashed out immediately.
For Ken, Pit’s Rapid Jab and Back Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Ken OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 4 | -18 |
| |
| Jab 2 | 5 | -21 |
| |
| Jab 3 | 3 | -23 |
| |
| Rapid Jab | 6/8/10… | — | ||
| Rapid Jab Finisher | 4 | -40 |
| |
| Forward Tilt | 10 | -22/-19 |
| |
| Up Tilt | 6/15 | -23/-13 |
| |
| Down Tilt | 6 | -13 |
| |
| Dash Attack | 7 | -17 |
| |
| Forward Smash | 10/21 | -26 |
| |
| Up Smash | 6/7/10/18 | -27 |
| |
| Down Smash | 5/18 | -27/-28/-14/-15 |
| |
| Neutral Air | 4/7/10/13/16/19/22/25 | -12/-11 |
| |
| Forward Air | 11/14/18 | -10/-9 |
|
|
| Back Air | 10 | -4/-3 |
|
|
| Up Air | 10/13/16/19/22 | -12/-11 |
| |
| Down Air | 10 | -8 |
|
|
| Neutral B | 16—76 | -23 to -20 |
| |
| Side B (1) | 18 | -37 |
| |
| Side B (2) | 21 | -40 |
| |
| Up B | — | — | ||
| Down B | 7 (Start of Reflect) | — | ||
| Grab | 6 | — | ||
| Dash Grab | 9 | — | ||
| Pivot Grab | 10 | — |
Win Condition Checklist
- Ken should not play directly into Pit’s Rapid Jab and Back Air; wait for Pit’s Jab 1, Jab 2, and Jab 3 and answer with Up B (5f), OOS Uair (8f), OOS Nair (9f), and Up Smash (9f).
- After Ken blocks Pit’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Up B (5f), OOS Uair (8f), OOS Nair (9f), and Up Smash (9f) immediately.
- Ken should not mash after Pit’s Rapid Jab and Back Air; take the landing route, escape route, or ledge route first.
- Ken should finish stocks by breaking Pit’s landing and recovery routes so Rapid Jab and Back Air does not get more neutral reps.
Actions to Avoid
- Letting Pit start the exchange on Rapid Jab and Back Air terms and giving Ken’s stage control away for free.
- Having Ken block Pit’s Jab 1, Jab 2, and Jab 3 but never answer with Up B (5f), OOS Uair (8f), OOS Nair (9f), and Up Smash (9f).
- Sending Ken too deep after Pit’s Rapid Jab and Back Air and letting the reset punish the chase back.
- Panicking at the ledge as Ken and simplifying Pit’s Rapid Jab and Back Air-driven advantage sequence.