Link vs Mii Gunner

Mii Gunner Matchup (Link)

Link vs Mii Gunner

Link vs Mii Gunner is most stable when you stop playing directly into Mii Gunner's Forward Air and Back Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Link wants to stop Mii Gunner’s Jab 1, Jab 2, and Jab 3 with Up B (7f), OOS Bair (9f), Grab (10f), and OOS Nair (10f), then force Mii Gunner back outside Forward Air and Back Air to keep stage control.
In Link vs Mii Gunner, the stable plan is to avoid playing directly into Mii Gunner’s Forward Air and Back Air and take the landing or ledge route before Mii Gunner can reset.
The table shows that Mii Gunner’s Jab 1, Jab 2, and Jab 3 can be answered by Link’s Up B (7f), OOS Bair (9f), Grab (10f), and OOS Nair (10f), so those overcommitments should be cashed out immediately.
For Link, Mii Gunner’s Forward Air and Back Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldLink OOS Candidate MovesBarely Missed Moves
Jab 15-17
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (+2)
Jab 24-18
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (+1)
Jab 36/12-20
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Forward Tilt7-14
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (+3)
Up Tilt5-22
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Down Tilt8-19
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Dash Attack10-20
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Forward Smash17…-31
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Up Smash11/15/19/23/27-22
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Down Smash9/23-35/-19
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Neutral Air8-7
  • Up B (7f)
  • OOS Bair (+2)
  • Grab (+3)
  • OOS Nair (+3)
  • Up Smash (+3)
Forward Air12-1
  • None
Back Air9-6
  • None
  • Up B (+1)
  • OOS Bair (+3)
Up Air17…-11/-10
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
Down Air20-12/-13/-12
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (+2)
Up B (1)10
Up B (2)6/10**
Up B (3)**
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Link should not play directly into Mii Gunner’s Forward Air and Back Air; wait for Mii Gunner’s Jab 1, Jab 2, and Jab 3 and answer with Up B (7f), OOS Bair (9f), Grab (10f), and OOS Nair (10f).
  • After Link blocks Mii Gunner’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Up B (7f), OOS Bair (9f), Grab (10f), and OOS Nair (10f) immediately.
  • Link should not mash after Mii Gunner’s Forward Air and Back Air; take the landing route, escape route, or ledge route first.
  • Link should finish stocks by breaking Mii Gunner’s landing and recovery routes so Forward Air and Back Air does not get more neutral reps.

Actions to Avoid

  • Letting Mii Gunner start the exchange on Forward Air and Back Air terms and giving Link’s stage control away for free.
  • Having Link block Mii Gunner’s Jab 1, Jab 2, and Jab 3 but never answer with Up B (7f), OOS Bair (9f), Grab (10f), and OOS Nair (10f).
  • Sending Link too deep after Mii Gunner’s Forward Air and Back Air and letting the reset punish the chase back.
  • Panicking at the ledge as Link and simplifying Mii Gunner’s Forward Air and Back Air-driven advantage sequence.

Reference Links

Related Pages