Little Mac vs Richter

Richter Matchup (Little Mac)

Little Mac vs Richter

Little Mac vs Richter is most stable when you stop playing directly into Richter's Rapid Jab and Up B, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Little Mac wants to stop Richter’s Jab 1, Jab 2, and Rapid Jab Finisher with Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f), then force Richter back outside Rapid Jab and Up B to keep stage control.
In Little Mac vs Richter, the stable plan is to avoid playing directly into Richter’s Rapid Jab and Up B and take the landing or ledge route before Richter can reset.
The table shows that Richter’s Jab 1, Jab 2, and Rapid Jab Finisher can be answered by Little Mac’s Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f), so those overcommitments should be cashed out immediately.
For Little Mac, Richter’s Rapid Jab and Up B are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldLittle Mac OOS Candidate MovesBarely Missed Moves
Jab 15-21
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Jab 23-23
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Rapid Jab9/12/15…
Rapid Jab Finisher3-37
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Forward Tilt12-8/-7
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (+1)
  • Grab (+3)
  • OOS Dair (+3)
  • Up Smash (+3)
Up Tilt10-17
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Down Tilt (1)7-31
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Down Tilt (2)8-42/-28
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Dash Attack10/13/16/19/22/24-26
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Forward Smash24-28/-26
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Up Smash16-27/-26
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Down Smash14/20-33/-30/-27/-24
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Neutral Air8…-12/-11
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (+2)
  • OOS Bair (+3)
Forward Air14-6/-5/-8
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (+3)
Back Air14-6/-5/-8
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (+3)
Up Air14-6/-5/-8
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (+3)
Down Air13-21/-23
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Neutral B30-6
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (+2)
Side B19-15
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Up B6/9/…**
Down B18**
Grab10
Dash Grab13
Pivot Grab14

Win Condition Checklist

  • Little Mac should not play directly into Richter’s Rapid Jab and Up B; wait for Richter’s Jab 1, Jab 2, and Rapid Jab Finisher and answer with Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f).
  • After Little Mac blocks Richter’s Jab 1, Jab 2, and Rapid Jab Finisher, pick the reachable option from Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f) immediately.
  • Little Mac should not mash after Richter’s Rapid Jab and Up B; take the landing route, escape route, or ledge route first.
  • Little Mac should finish stocks by breaking Richter’s landing and recovery routes so Rapid Jab and Up B does not get more neutral reps.

Actions to Avoid

  • Letting Richter start the exchange on Rapid Jab and Up B terms and giving Little Mac’s stage control away for free.
  • Having Little Mac block Richter’s Jab 1, Jab 2, and Rapid Jab Finisher but never answer with Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f).
  • Sending Little Mac too deep after Richter’s Rapid Jab and Up B and letting the reset punish the chase back.
  • Panicking at the ledge as Little Mac and simplifying Richter’s Rapid Jab and Up B-driven advantage sequence.

Reference Links

Related Pages