Little Mac vs Samus

Samus Matchup (Little Mac)

Little Mac vs Samus

Little Mac vs Samus is most stable when you stop playing directly into Samus's Up B (1) and Up B (2), punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Little Mac wants to stop Samus’s Jab 1, Jab 2, and Forward Tilt with Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f), then force Samus back outside Up B (1) and Up B (2) to keep stage control.
In Little Mac vs Samus, the stable plan is to avoid playing directly into Samus’s Up B (1) and Up B (2) and take the landing or ledge route before Samus can reset.
The table shows that Samus’s Jab 1, Jab 2, and Forward Tilt can be answered by Little Mac’s Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f), so those overcommitments should be cashed out immediately.
For Little Mac, Samus’s Up B (1) and Up B (2) are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldLittle Mac OOS Candidate MovesBarely Missed Moves
Jab 13-10
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (+3)
Jab 26-15
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Forward Tilt8-17/-16/-15
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Up Tilt15-12
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (+1)
  • OOS Bair (+2)
Down Tilt6-26
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Dash Attack8-23
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Forward Smash10-29/-28
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Up Smash11/15/19/23/27-24
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Down Smash9/17-27/-18
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Neutral Air8/14-5/-5/-6
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (+3)
Forward Air6/12/18/24/30-12/-12/-11
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (+2)
  • OOS Bair (+3)
Back Air9-9/-9/-10
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (+1)
  • OOS Dair (+1)
  • Up Smash (+1)
Up Air5…-16/-16/-15
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Down Air17-8/-7
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (+1)
  • Grab (+3)
  • OOS Dair (+3)
  • Up Smash (+3)
Z Air8/16-4/-3
  • Up B (3f)
  • OOS Nair (+2)
Neutral B3(+13)-17 to +4
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Side B (1)18-26
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Side B (2)21-24
  • Up B (3f)
  • OOS Nair (5f)
  • OOS Uair (8f)
  • Grab (10f)
  • OOS Dair (10f)
  • Up Smash (10f)
  • OOS Fair (13f)
  • OOS Bair (14f)
Up B (1)4…
Up B (2)5…
Down B33
Grab15
Dash Grab17
Pivot Grab18

Win Condition Checklist

  • Little Mac should not play directly into Samus’s Up B (1) and Up B (2); wait for Samus’s Jab 1, Jab 2, and Forward Tilt and answer with Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f).
  • After Little Mac blocks Samus’s Jab 1, Jab 2, and Forward Tilt, pick the reachable option from Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f) immediately.
  • Little Mac should not mash after Samus’s Up B (1) and Up B (2); take the landing route, escape route, or ledge route first.
  • Little Mac should finish stocks by breaking Samus’s landing and recovery routes so Up B (1) and Up B (2) does not get more neutral reps.

Actions to Avoid

  • Letting Samus start the exchange on Up B (1) and Up B (2) terms and giving Little Mac’s stage control away for free.
  • Having Little Mac block Samus’s Jab 1, Jab 2, and Forward Tilt but never answer with Up B (3f), OOS Nair (5f), OOS Uair (8f), and Grab (10f).
  • Sending Little Mac too deep after Samus’s Up B (1) and Up B (2) and letting the reset punish the chase back.
  • Panicking at the ledge as Little Mac and simplifying Samus’s Up B (1) and Up B (2)-driven advantage sequence.

Reference Links

Related Pages