Lucina vs R.O.B.

R.O.B. Matchup (Lucina)

Lucina vs R.O.B.

Lucina vs R.O.B. is most stable when you stop playing directly into R.O.B.'s Neutral Air and Up B, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Lucina wants to stop R.O.B.’s Jab 1, Jab 2, and Forward Tilt with Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f), then force R.O.B. back outside Neutral Air and Up B to keep stage control.
In Lucina vs R.O.B., the stable plan is to avoid playing directly into R.O.B.’s Neutral Air and Up B and take the landing or ledge route before R.O.B. can reset.
The table shows that R.O.B.’s Jab 1, Jab 2, and Forward Tilt can be answered by Lucina’s Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f), so those overcommitments should be cashed out immediately.
For Lucina, R.O.B.’s Neutral Air and Up B are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldLucina OOS Candidate MovesBarely Missed Moves
Jab 13-13
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Jab 23-13
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Forward Tilt7-18
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Up Tilt4/6-14
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Down Tilt3-5
  • Up B (5f)
  • OOS Uair (+3)
Dash Attack7-17
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Forward Smash16-28/-30/-33
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Up Smash10/14-35/-24
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Down Smash7/11/16-25
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Neutral Air14-4/-3
  • None
  • Up B (+2)
Forward Air6-6
  • Up B (5f)
  • OOS Uair (+2)
  • OOS Fair (+3)
  • OOS Nair (+3)
Back Air19-8/-9
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (+1)
  • OOS Nair (+1)
  • Grab (+2)
  • OOS Bair (+2)
Up Air7/9/13/17/23-11/-10
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (+2)
  • Up Smash (+3)
Down Air20-44/-45/-46
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Neutral B25-17/-16/-17, -17/-6/-10
  • Up B (5f)
  • OOS Uair (+2)
  • OOS Fair (+3)
  • OOS Nair (+3)
Side B (1)13…-37
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Side B (2)13/18/23/28/33/38/ 43/48/53/58/66-37
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Up B
Down B3(+6), 9-26 to -21, -21
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Lucina should not play directly into R.O.B.’s Neutral Air and Up B; wait for R.O.B.’s Jab 1, Jab 2, and Forward Tilt and answer with Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f).
  • After Lucina blocks R.O.B.’s Jab 1, Jab 2, and Forward Tilt, pick the reachable option from Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f) immediately.
  • Lucina should not mash after R.O.B.’s Neutral Air and Up B; take the landing route, escape route, or ledge route first.
  • Lucina should finish stocks by breaking R.O.B.’s landing and recovery routes so Neutral Air and Up B does not get more neutral reps.

Actions to Avoid

  • Letting R.O.B. start the exchange on Neutral Air and Up B terms and giving Lucina’s stage control away for free.
  • Having Lucina block R.O.B.’s Jab 1, Jab 2, and Forward Tilt but never answer with Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f).
  • Sending Lucina too deep after R.O.B.’s Neutral Air and Up B and letting the reset punish the chase back.
  • Panicking at the ledge as Lucina and simplifying R.O.B.’s Neutral Air and Up B-driven advantage sequence.

Reference Links

Related Pages