Marth vs Mii Brawler

Mii Brawler Matchup (Marth)

Marth vs Mii Brawler

Marth vs Mii Brawler is most stable when you stop playing directly into Mii Brawler's Rapid Jab and Neutral Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Marth wants to stop Mii Brawler’s Jab 1, Jab 2, and Rapid Jab Finisher with Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f), then force Mii Brawler back outside Rapid Jab and Neutral Air to keep stage control.
In Marth vs Mii Brawler, the stable plan is to avoid playing directly into Mii Brawler’s Rapid Jab and Neutral Air and take the landing or ledge route before Mii Brawler can reset.
The table shows that Mii Brawler’s Jab 1, Jab 2, and Rapid Jab Finisher can be answered by Marth’s Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f), so those overcommitments should be cashed out immediately.
For Marth, Mii Brawler’s Rapid Jab and Neutral Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldMarth OOS Candidate MovesBarely Missed Moves
Jab 12-10
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (+2)
  • Up Smash (+3)
Jab 22-14
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Rapid Jab5/7/9…
Rapid Jab Finisher4-33
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Forward Tilt6-13/-13/-13
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Up Tilt5-17
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Down Tilt7-12
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (+1)
Dash Attack6-18
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Forward Smash17-38
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Up Smash8-29
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Down Smash9-25
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Neutral Air3-2/-3
  • None
  • Up B (+3)
Forward Air8/15-8/-8
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (+1)
  • OOS Nair (+1)
  • Grab (+2)
  • OOS Bair (+2)
Back Air7-6
  • Up B (5f)
  • OOS Uair (+2)
  • OOS Fair (+3)
  • OOS Nair (+3)
Up Air6-6
  • Up B (5f)
  • OOS Uair (+2)
  • OOS Fair (+3)
  • OOS Nair (+3)
Down Air16-13
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Up B (1)10/30-23
  • Up B (5f)
  • OOS Uair (8f)
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Dair (12f)
  • Up Smash (13f)
Up B (2)8…
Up B (3)3/6/9/12/15/20
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Marth should not play directly into Mii Brawler’s Rapid Jab and Neutral Air; wait for Mii Brawler’s Jab 1, Jab 2, and Rapid Jab Finisher and answer with Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f).
  • After Marth blocks Mii Brawler’s Jab 1, Jab 2, and Rapid Jab Finisher, pick the reachable option from Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f) immediately.
  • Marth should not mash after Mii Brawler’s Rapid Jab and Neutral Air; take the landing route, escape route, or ledge route first.
  • Marth should finish stocks by breaking Mii Brawler’s landing and recovery routes so Rapid Jab and Neutral Air does not get more neutral reps.

Actions to Avoid

  • Letting Mii Brawler start the exchange on Rapid Jab and Neutral Air terms and giving Marth’s stage control away for free.
  • Having Marth block Mii Brawler’s Jab 1, Jab 2, and Rapid Jab Finisher but never answer with Up B (5f), OOS Uair (8f), OOS Fair (9f), and OOS Nair (9f).
  • Sending Marth too deep after Mii Brawler’s Rapid Jab and Neutral Air and letting the reset punish the chase back.
  • Panicking at the ledge as Marth and simplifying Mii Brawler’s Rapid Jab and Neutral Air-driven advantage sequence.

Reference Links

Related Pages