ChatGPT Matchup Summary (Win Condition and Game Plan)
Meta Knight wants to stop Joker’s Jab 1, Jab 2, and Jab 3 with OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f), then force Joker back outside Neutral Air and Back Air to keep stage control.
In Meta Knight vs Joker, the stable plan is to avoid playing directly into Joker’s Neutral Air and Back Air and take the landing or ledge route before Joker can reset.
The table shows that Joker’s Jab 1, Jab 2, and Jab 3 can be answered by Meta Knight’s OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f), so those overcommitments should be cashed out immediately.
For Meta Knight, Joker’s Neutral Air and Back Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Meta Knight OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 4 | -16 |
| |
| Jab 2 | 3 | -17 |
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| Jab 3 | 3 | -26 |
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| Forward Tilt | 8/13 | /-15(/-11) |
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| Up Tilt | 8/11/14/17/20 | -27 |
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| Down Tilt | 8 | -22(-19) |
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| Dash Attack | 6/15 | **/-23 |
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| Forward Smash | 16 | -21 |
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| Up Smash | 10 | -32(-30) |
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| Down Smash | 12/16 | -24/-20(—/-18) |
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| Neutral Air | 12 | -5 |
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| Forward Air | 7/12 | -10/-9 |
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| Back Air | 7 | -5 |
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| Up Air | 5… | -12 |
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| Down Air | 13 | -7 |
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| Neutral B (1) | 12/37/65 | ** | ||
| Neutral B (2) | 12/18/24 | ** | ||
| Side B (1) | 16 | -27 |
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| Side B (2) | 16 (1/6/11/16) | ** | ||
| Up B (1) | 20 | ** | ||
| Up B (2) | ** | — | ||
| Down B (1) | 3 (Start of Block) | — | ||
| Down B (2) | 4 (Start of Counter) | — | ||
| Grab | 6 | — | ||
| Dash Grab | 8 | — | ||
| Pivot Grab | 9 | — |
Win Condition Checklist
- Meta Knight should not play directly into Joker’s Neutral Air and Back Air; wait for Joker’s Jab 1, Jab 2, and Jab 3 and answer with OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f).
- After Meta Knight blocks Joker’s Jab 1, Jab 2, and Jab 3, pick the reachable option from OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f) immediately.
- Meta Knight should not mash after Joker’s Neutral Air and Back Air; take the landing route, escape route, or ledge route first.
- Meta Knight should finish stocks by breaking Joker’s landing and recovery routes so Neutral Air and Back Air does not get more neutral reps.
Actions to Avoid
- Letting Joker start the exchange on Neutral Air and Back Air terms and giving Meta Knight’s stage control away for free.
- Having Meta Knight block Joker’s Jab 1, Jab 2, and Jab 3 but never answer with OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f).
- Sending Meta Knight too deep after Joker’s Neutral Air and Back Air and letting the reset punish the chase back.
- Panicking at the ledge as Meta Knight and simplifying Joker’s Neutral Air and Back Air-driven advantage sequence.