ChatGPT Matchup Summary (Win Condition and Game Plan)
Meta Knight wants to stop Pac Man’s Jab 1, Jab 2, and Jab 3 with OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f), then force Pac Man back outside Dash Attack and Neutral Air to keep stage control.
In Meta Knight vs Pac Man, the stable plan is to avoid playing directly into Pac Man’s Dash Attack and Neutral Air and take the landing or ledge route before Pac Man can reset.
The table shows that Pac Man’s Jab 1, Jab 2, and Jab 3 can be answered by Meta Knight’s OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f), so those overcommitments should be cashed out immediately.
For Meta Knight, Pac Man’s Dash Attack and Neutral Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Meta Knight OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 4 | -12 |
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| Jab 2 | 4 | -14 |
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| Jab 3 | 4 | -24 |
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| Forward Tilt | 5 | -17 |
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| Up Tilt | 7 | -10 |
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| Down Tilt | 7 | -13 |
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| Dash Attack | 10/19/28/37 | -3 |
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| Forward Smash | 16 | -25 |
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| Up Smash | 11/15 | -24 |
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| Down Smash | 15 | -30 |
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| Neutral Air | 3 | -3/-4 |
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| Forward Air | 5 | -6 |
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| Back Air | 9 | -8/-10 |
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| Up Air | 9 | -6 |
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| Down Air | 6/13/20/27 | -10/-9 |
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| Neutral B | 12(+7) | -22/-20/-19/-17/-16/-18/-19/-14 |
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| Side B | 24—42 | 35—53 | -42 to -54 |
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| Up B | 4 | ** | ||
| Down B | 12 | -11 |
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| Grab | 12 | — | ||
| Dash Grab | 14 | — | ||
| Pivot Grab | 15 | — |
Win Condition Checklist
- Meta Knight should not play directly into Pac Man’s Dash Attack and Neutral Air; wait for Pac Man’s Jab 1, Jab 2, and Jab 3 and answer with OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f).
- After Meta Knight blocks Pac Man’s Jab 1, Jab 2, and Jab 3, pick the reachable option from OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f) immediately.
- Meta Knight should not mash after Pac Man’s Dash Attack and Neutral Air; take the landing route, escape route, or ledge route first.
- Meta Knight should finish stocks by breaking Pac Man’s landing and recovery routes so Dash Attack and Neutral Air does not get more neutral reps.
Actions to Avoid
- Letting Pac Man start the exchange on Dash Attack and Neutral Air terms and giving Meta Knight’s stage control away for free.
- Having Meta Knight block Pac Man’s Jab 1, Jab 2, and Jab 3 but never answer with OOS Dair (7f), Up B (7f), Up Smash (8f), and OOS Nair (9f).
- Sending Meta Knight too deep after Pac Man’s Dash Attack and Neutral Air and letting the reset punish the chase back.
- Panicking at the ledge as Meta Knight and simplifying Pac Man’s Dash Attack and Neutral Air-driven advantage sequence.