ChatGPT Matchup Summary (Win Condition and Game Plan)
Mewtwo wants to stop Mega Man’s Jab, Forward Tilt, and Up Tilt with Up Smash (9f), Grab (10f), OOS Fair (10f), and OOS Nair (10f), then force Mega Man back outside Forward Air and Up Air to keep stage control.
In Mewtwo vs Mega Man, the stable plan is to avoid playing directly into Mega Man’s Forward Air and Up Air and take the landing or ledge route before Mega Man can reset.
The table shows that Mega Man’s Jab, Forward Tilt, and Up Tilt can be answered by Mewtwo’s Up Smash (9f), Grab (10f), OOS Fair (10f), and OOS Nair (10f), so those overcommitments should be cashed out immediately.
For Mewtwo, Mega Man’s Forward Air and Up Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Mewtwo OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab | 7/19/31 | -25/-23/-20 |
| |
| Forward Tilt | 7/19/31 | -25/-23/-20 |
| |
| Up Tilt | 6 | -49/-31/-33 |
| |
| Down Tilt | 5 | -33 |
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| Dash Attack | 7/10/13/16/19/22/25/35 | -16 |
|
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| Forward Smash | 19 | -18 |
| |
| Up Smash | 8/11/15/19/23/27/31 | -32 |
| |
| Down Smash | 17 | -50 |
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| Neutral Air | 7/19/31 | -25/-23/-20 |
| |
| Forward Air | 9 | -7/-7/-8 |
|
|
| Back Air | 4/7/10 | -18/-17/-17 |
|
|
| Up Air | 11… | — | ||
| Down Air | 23 | +1/+0 |
| |
| Neutral B | 16 | -17 |
|
|
| Side B | 19 | ** | ||
| Up B | — | — | ||
| Down B | 9—** | ** | ||
| Grab | 6 | — | ||
| Dash Grab | 9 | — | ||
| Pivot Grab | 10 | — |
Win Condition Checklist
- Mewtwo should not play directly into Mega Man’s Forward Air and Up Air; wait for Mega Man’s Jab, Forward Tilt, and Up Tilt and answer with Up Smash (9f), Grab (10f), OOS Fair (10f), and OOS Nair (10f).
- After Mewtwo blocks Mega Man’s Jab, Forward Tilt, and Up Tilt, pick the reachable option from Up Smash (9f), Grab (10f), OOS Fair (10f), and OOS Nair (10f) immediately.
- Mewtwo should not mash after Mega Man’s Forward Air and Up Air; take the landing route, escape route, or ledge route first.
- Mewtwo should finish stocks by breaking Mega Man’s landing and recovery routes so Forward Air and Up Air does not get more neutral reps.
Actions to Avoid
- Letting Mega Man start the exchange on Forward Air and Up Air terms and giving Mewtwo’s stage control away for free.
- Having Mewtwo block Mega Man’s Jab, Forward Tilt, and Up Tilt but never answer with Up Smash (9f), Grab (10f), OOS Fair (10f), and OOS Nair (10f).
- Sending Mewtwo too deep after Mega Man’s Forward Air and Up Air and letting the reset punish the chase back.
- Panicking at the ledge as Mewtwo and simplifying Mega Man’s Forward Air and Up Air-driven advantage sequence.