Mii Brawler vs Mii Gunner

Mii Gunner Matchup (Mii Brawler)

Mii Brawler vs Mii Gunner

Mii Brawler vs Mii Gunner is most stable when you stop playing directly into Mii Gunner's Forward Air and Up B (1), punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Mii Brawler wants to stop Mii Gunner’s Jab 1, Jab 2, and Jab 3 with Up B (3f), OOS Nair (6f), Up Smash (8f), and OOS Uair (9f), then force Mii Gunner back outside Forward Air and Up B (1) to keep stage control.
In Mii Brawler vs Mii Gunner, the stable plan is to avoid playing directly into Mii Gunner’s Forward Air and Up B (1) and take the landing or ledge route before Mii Gunner can reset.
The table shows that Mii Gunner’s Jab 1, Jab 2, and Jab 3 can be answered by Mii Brawler’s Up B (3f), OOS Nair (6f), Up Smash (8f), and OOS Uair (9f), so those overcommitments should be cashed out immediately.
For Mii Brawler, Mii Gunner’s Forward Air and Up B (1) are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldMii Brawler OOS Candidate MovesBarely Missed Moves
Jab 15-17
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
  • OOS Dair (+2)
Jab 24-18
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
  • OOS Dair (+1)
Jab 36/12-20
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
  • OOS Dair (19f)
Forward Tilt7-14
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
Up Tilt5-22
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
  • OOS Dair (19f)
Down Tilt8-19
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
  • OOS Dair (19f)
Dash Attack10-20
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
  • OOS Dair (19f)
Forward Smash17…-31
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
  • OOS Dair (19f)
Up Smash11/15/19/23/27-22
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
  • OOS Dair (19f)
Down Smash9/23-35/-19
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
  • OOS Dair (19f)
Neutral Air8-7
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (+1)
  • OOS Uair (+2)
  • Grab (+3)
  • OOS Bair (+3)
Forward Air12-1
  • None
  • Up B (+2)
Back Air9-6
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (+2)
  • OOS Uair (+3)
Up Air17…-11/-10
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (+1)
Down Air20-12/-13/-12
  • Up B (3f)
  • OOS Nair (6f)
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Fair (11f)
Up B (1)10
Up B (2)6/10**
Up B (3)**
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Mii Brawler should not play directly into Mii Gunner’s Forward Air and Up B (1); wait for Mii Gunner’s Jab 1, Jab 2, and Jab 3 and answer with Up B (3f), OOS Nair (6f), Up Smash (8f), and OOS Uair (9f).
  • After Mii Brawler blocks Mii Gunner’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Up B (3f), OOS Nair (6f), Up Smash (8f), and OOS Uair (9f) immediately.
  • Mii Brawler should not mash after Mii Gunner’s Forward Air and Up B (1); take the landing route, escape route, or ledge route first.
  • Mii Brawler should finish stocks by breaking Mii Gunner’s landing and recovery routes so Forward Air and Up B (1) does not get more neutral reps.

Actions to Avoid

  • Letting Mii Gunner start the exchange on Forward Air and Up B (1) terms and giving Mii Brawler’s stage control away for free.
  • Having Mii Brawler block Mii Gunner’s Jab 1, Jab 2, and Jab 3 but never answer with Up B (3f), OOS Nair (6f), Up Smash (8f), and OOS Uair (9f).
  • Sending Mii Brawler too deep after Mii Gunner’s Forward Air and Up B (1) and letting the reset punish the chase back.
  • Panicking at the ledge as Mii Brawler and simplifying Mii Gunner’s Forward Air and Up B (1)-driven advantage sequence.

Reference Links

Related Pages