Mii Swordfighter vs Sonic

Sonic Matchup (Mii Swordfighter)

Mii Swordfighter vs Sonic

Mii Swordfighter vs Sonic is most stable when you stop playing directly into Sonic's Neutral Air and Side B, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Mii Swordfighter wants to stop Sonic’s Jab 1, Jab 2, and Jab 3 with Up B (8f), Grab (10f), Up Smash (11f), and OOS Bair (13f), then force Sonic back outside Neutral Air and Side B to keep stage control.
In Mii Swordfighter vs Sonic, the stable plan is to avoid playing directly into Sonic’s Neutral Air and Side B and take the landing or ledge route before Sonic can reset.
The table shows that Sonic’s Jab 1, Jab 2, and Jab 3 can be answered by Mii Swordfighter’s Up B (8f), Grab (10f), Up Smash (11f), and OOS Bair (13f), so those overcommitments should be cashed out immediately.
For Mii Swordfighter, Sonic’s Neutral Air and Side B are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldMii Swordfighter OOS Candidate MovesBarely Missed Moves
Jab 13-13
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (+1)
  • OOS Fair (+2)
Jab 22-16
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (+1)
Jab 34-26
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (17f)
Forward Tilt6/8-20
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (17f)
Up Tilt6(7)/13-20
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (17f)
Down Tilt6-15
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (+2)
Dash Attack5-38
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (17f)
Forward Smash18-19
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (17f)
Up Smash14…-29
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (17f)
Down Smash12-34
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (17f)
Neutral Air6-5/-6/-7
  • None
  • Up B (+3)
Forward Air5/7/9/11/13/15-14/-14
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (+1)
  • OOS Dair (+3)
Back Air13-10/-11
  • Up B (8f)
  • Grab (10f)
  • Up Smash (+1)
  • OOS Bair (+3)
  • OOS Nair (+3)
Up Air5/14-11/-9
  • Up B (8f)
  • Grab (+1)
  • Up Smash (+2)
Down Air17-17/-18
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (17f)
Neutral B17—82-22 to -16
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (+1)
Side B17+6 (hop)+8 (grounded, no charge)+11 (grounded, full charge)+11 (aerial, any)
  • None
Up B4-7
  • None
  • Up B (+1)
  • Grab (+3)
Down B15/17/19/21-33
  • Up B (8f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (13f)
  • OOS Nair (13f)
  • OOS Uair (14f)
  • OOS Fair (15f)
  • OOS Dair (17f)
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • Mii Swordfighter should not play directly into Sonic’s Neutral Air and Side B; wait for Sonic’s Jab 1, Jab 2, and Jab 3 and answer with Up B (8f), Grab (10f), Up Smash (11f), and OOS Bair (13f).
  • After Mii Swordfighter blocks Sonic’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Up B (8f), Grab (10f), Up Smash (11f), and OOS Bair (13f) immediately.
  • Mii Swordfighter should not mash after Sonic’s Neutral Air and Side B; take the landing route, escape route, or ledge route first.
  • Mii Swordfighter should finish stocks by breaking Sonic’s landing and recovery routes so Neutral Air and Side B does not get more neutral reps.

Actions to Avoid

  • Letting Sonic start the exchange on Neutral Air and Side B terms and giving Mii Swordfighter’s stage control away for free.
  • Having Mii Swordfighter block Sonic’s Jab 1, Jab 2, and Jab 3 but never answer with Up B (8f), Grab (10f), Up Smash (11f), and OOS Bair (13f).
  • Sending Mii Swordfighter too deep after Sonic’s Neutral Air and Side B and letting the reset punish the chase back.
  • Panicking at the ledge as Mii Swordfighter and simplifying Sonic’s Neutral Air and Side B-driven advantage sequence.

Reference Links

Related Pages