Min Min vs Chrom

Chrom Matchup (Min Min)

Min Min vs Chrom

Min Min vs Chrom is most stable when you stop playing directly into Chrom's Down Tilt and Neutral Air, punish Jab and Forward Tilt, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Min Min wants to stop Chrom’s Jab, Forward Tilt, and Up Tilt with Up Smash (8f), Grab (10f), OOS Uair (10f), and OOS Nair (11f), then force Chrom back outside Down Tilt and Neutral Air to keep stage control.
In Min Min vs Chrom, the stable plan is to avoid playing directly into Chrom’s Down Tilt and Neutral Air and take the landing or ledge route before Chrom can reset.
The table shows that Chrom’s Jab, Forward Tilt, and Up Tilt can be answered by Min Min’s Up Smash (8f), Grab (10f), OOS Uair (10f), and OOS Nair (11f), so those overcommitments should be cashed out immediately.
For Min Min, Chrom’s Down Tilt and Neutral Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldMin Min OOS Candidate MovesBarely Missed Moves
Jab5-10
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (+1)
  • Up B (+2)
Forward Tilt8-15
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • Up B (12f)
  • OOS Dair (+3)
Up Tilt6-22
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • Up B (12f)
  • OOS Dair (18f)
Down Tilt7-5
  • None
  • Up Smash (+3)
Dash Attack13-21
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • Up B (12f)
  • OOS Dair (18f)
Forward Smash13-28
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • Up B (12f)
  • OOS Dair (18f)
Up Smash12/13/15/17/19/22-29
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • Up B (12f)
  • OOS Dair (18f)
Down Smash6/21-47/-31
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • Up B (12f)
  • OOS Dair (18f)
Neutral Air6/15-6/-6
  • None
  • Up Smash (+2)
Forward Air10-4
  • None
Back Air8-6
  • None
  • Up Smash (+2)
Up Air5-4
  • None
Down Air16-9/-9
  • Up Smash (8f)
  • Grab (+1)
  • OOS Uair (+1)
  • OOS Nair (+2)
  • Up B (+3)
Neutral B21-260-15—Shieldbreak
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • Up B (12f)
  • OOS Dair (+3)
Side B9-26/-16(air)
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • Up B (12f)
  • OOS Dair (+2)
Up B10/39/53/**-29
  • Up Smash (8f)
  • Grab (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • Up B (12f)
  • OOS Dair (18f)
Down B8 (Start of Counter)
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • Min Min should not play directly into Chrom’s Down Tilt and Neutral Air; wait for Chrom’s Jab, Forward Tilt, and Up Tilt and answer with Up Smash (8f), Grab (10f), OOS Uair (10f), and OOS Nair (11f).
  • After Min Min blocks Chrom’s Jab, Forward Tilt, and Up Tilt, pick the reachable option from Up Smash (8f), Grab (10f), OOS Uair (10f), and OOS Nair (11f) immediately.
  • Min Min should not mash after Chrom’s Down Tilt and Neutral Air; take the landing route, escape route, or ledge route first.
  • Min Min should finish stocks by breaking Chrom’s landing and recovery routes so Down Tilt and Neutral Air does not get more neutral reps.

Actions to Avoid

  • Letting Chrom start the exchange on Down Tilt and Neutral Air terms and giving Min Min’s stage control away for free.
  • Having Min Min block Chrom’s Jab, Forward Tilt, and Up Tilt but never answer with Up Smash (8f), Grab (10f), OOS Uair (10f), and OOS Nair (11f).
  • Sending Min Min too deep after Chrom’s Down Tilt and Neutral Air and letting the reset punish the chase back.
  • Panicking at the ledge as Min Min and simplifying Chrom’s Down Tilt and Neutral Air-driven advantage sequence.

Reference Links

Related Pages