Pac Man vs Marth

Marth Matchup (Pac Man)

Pac Man vs Marth

Pac Man vs Marth is most stable when you slow the opponent's approach with projectiles and setups, then convert their forced entries into punishes.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Pac Man is strongest at layered projectile pressure and stage-control traps, while Marth is strongest at disjoint-heavy spacing and tipper control.
Projectiles and setups can distort the opponent’s approach timing here, so the stable route is to force an entry, punish it, and convert into landing traps or ledge pressure.
The table shows reliable shield punishes on Down Smash, Up Smash, Forward Smash, Side B, and Neutral B, with Up B, OOS Nair, OOS Fair, and OOS Dair showing up most often as the clean ways to take the turn back.
Do not force shield punishes on the relatively safer choices like Neutral Air and Up Air. It is usually better to read the landing or ledge route and punish the next action.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldPac Man OOS Candidate MovesBarely Missed Moves
Jab 15-16/-14
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Jab 24-19/-18
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Forward Tilt8-16/-14
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Up Tilt6-21/-18
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Down Tilt7-9/-6
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (+2)
  • OOS Dair (+3)
Dash Attack13-22/-20
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Forward Smash10-32/-29
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Up Smash13-41/-36
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Down Smash6/21-43/-41/-26/-23
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Neutral Air6/15-5/-4/-4/-3
  • None
  • Up B (+1)
  • OOS Nair (+3)
Forward Air6-6/-5
  • Up B (4f)
  • OOS Nair (+1)
  • OOS Fair (+3)
Back Air7-6/-5
  • Up B (4f)
  • OOS Nair (+1)
  • OOS Fair (+3)
Up Air5-4/-3
  • None
  • Up B (+1)
  • OOS Nair (+3)
Down Air9/11-9/-9/-9
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (+1)
  • Up Smash (+2)
  • OOS Bair (+3)
  • OOS Uair (+3)
Neutral B19—79-23 to Shieldbreak
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Side B9-26/-16
  • Up B (4f)
  • OOS Nair (6f)
  • OOS Fair (8f)
  • OOS Dair (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Uair (12f)
Up B5
Down B6 (Start of Counter)
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Use projectiles and setups to slow the approach, then convert the delayed response into a whiff punish and landing trap.
  • After blocking Down Smash, Up Smash, Forward Smash, Side B, and Neutral B, answer immediately with Up B, OOS Nair, OOS Fair, and OOS Dair so the opponent cannot keep the turn.
  • Do not force immediate retaliation on Neutral Air and Up Air; take the landing route, escape route, or ledge direction first.
  • Finish stocks through repeated landing traps and ledge pressure instead of overcommitting to single hard reads in center stage.

Actions to Avoid

  • Giving up your space-control leverage and turning the matchup into a raw scramble before those tools can matter.
  • Swinging after every blocked Neutral Air and Up Air and feeding the whiff punish or reset the opponent wants.
  • Overchasing for the kill and giving up the positional lead you already earned.
  • Accepting a heavy swing at the ledge and letting the opponent cash in on their highest-reward situation.

Reference Links

Related Pages