Palutena vs Min Min

Min Min Matchup (Palutena)

Palutena vs Min Min

Palutena vs Min Min is most stable when you stop playing directly into Min Min's Rapid Jab and Neutral Air (2), punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Palutena wants to stop Min Min’s Jab 1, Jab 2, and Jab 3 with OOS Nair (8f), Grab (10f), OOS Bair (11f), and OOS Fair (12f), then force Min Min back outside Rapid Jab and Neutral Air (2) to keep stage control.
In Palutena vs Min Min, the stable plan is to avoid playing directly into Min Min’s Rapid Jab and Neutral Air (2) and take the landing or ledge route before Min Min can reset.
The table shows that Min Min’s Jab 1, Jab 2, and Jab 3 can be answered by Palutena’s OOS Nair (8f), Grab (10f), OOS Bair (11f), and OOS Fair (12f), so those overcommitments should be cashed out immediately.
For Palutena, Min Min’s Rapid Jab and Neutral Air (2) are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldPalutena OOS Candidate MovesBarely Missed Moves
Jab 15-15
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (+3)
Jab 28-20
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Jab 36-23
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Rapid Jab6/8/10…
Rapid Jab Finisher7-28
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Forward Tilt (1)14-31
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Forward Tilt (2)14-29
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Forward Tilt (3)14-31
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Forward Tilt (4)14-30 — -34
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Up Tilt5-31/-30/-29
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Down Tilt10-18/-17
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (+1)
Dash Attack7-23
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Forward Smash (1)16 (40)-32/-29/-30 (-35)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Forward Smash (2)16 (40)-31/-31/-29 (-34)
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Forward Smash (3)16 (26)-32/-31
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Forward Smash (4)16-28 — -34
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Up Smash8-35/-34
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Down Smash6-33/-32
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Neutral Air (1)10-8
  • OOS Nair (8f)
  • Grab (+2)
  • OOS Bair (+3)
Neutral Air (2)10-6
  • None
  • OOS Nair (+2)
Neutral Air (3)8-9
  • OOS Nair (8f)
  • Grab (+1)
  • OOS Bair (+2)
  • OOS Fair (+3)
Neutral Air (4)14-7
  • None
  • OOS Nair (+1)
  • Grab (+3)
Up Air7-5
  • None
  • OOS Nair (+3)
Down Air15//-20
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Up B (1)****
Up B (2)12-31
  • OOS Nair (8f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Fair (12f)
  • OOS Dair (13f)
  • OOS Uair (13f)
  • Up Smash (18f)
Down B1**
Grab18
Dash Grab18
Pivot Grab18

Win Condition Checklist

  • Palutena should not play directly into Min Min’s Rapid Jab and Neutral Air (2); wait for Min Min’s Jab 1, Jab 2, and Jab 3 and answer with OOS Nair (8f), Grab (10f), OOS Bair (11f), and OOS Fair (12f).
  • After Palutena blocks Min Min’s Jab 1, Jab 2, and Jab 3, pick the reachable option from OOS Nair (8f), Grab (10f), OOS Bair (11f), and OOS Fair (12f) immediately.
  • Palutena should not mash after Min Min’s Rapid Jab and Neutral Air (2); take the landing route, escape route, or ledge route first.
  • Palutena should finish stocks by breaking Min Min’s landing and recovery routes so Rapid Jab and Neutral Air (2) does not get more neutral reps.

Actions to Avoid

  • Letting Min Min start the exchange on Rapid Jab and Neutral Air (2) terms and giving Palutena’s stage control away for free.
  • Having Palutena block Min Min’s Jab 1, Jab 2, and Jab 3 but never answer with OOS Nair (8f), Grab (10f), OOS Bair (11f), and OOS Fair (12f).
  • Sending Palutena too deep after Min Min’s Rapid Jab and Neutral Air (2) and letting the reset punish the chase back.
  • Panicking at the ledge as Palutena and simplifying Min Min’s Rapid Jab and Neutral Air (2)-driven advantage sequence.

Reference Links

Related Pages