Piranha Plant vs Robin

Robin Matchup (Piranha Plant)

Piranha Plant vs Robin

Piranha Plant vs Robin is most stable when you stop playing directly into Robin's Rapid Jab and Down Tilt, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Piranha Plant wants to stop Robin’s Jab 1, Jab 2, and Jab 3 with Grab (10f), OOS Fair (10f), OOS Uair (10f), and OOS Nair (11f), then force Robin back outside Rapid Jab and Down Tilt to keep stage control.
In Piranha Plant vs Robin, the stable plan is to avoid playing directly into Robin’s Rapid Jab and Down Tilt and take the landing or ledge route before Robin can reset.
The table shows that Robin’s Jab 1, Jab 2, and Jab 3 can be answered by Piranha Plant’s Grab (10f), OOS Fair (10f), OOS Uair (10f), and OOS Nair (11f), so those overcommitments should be cashed out immediately.
For Piranha Plant, Robin’s Rapid Jab and Down Tilt are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldPiranha Plant OOS Candidate MovesBarely Missed Moves
Jab 14-24
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (17f)
Jab 25-26
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (17f)
Jab 36-23
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (17f)
Rapid Jab4/6/8…
Rapid Jab Finisher5-39
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (17f)
Forward Tilt9-15
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (+2)
Up Tilt6-20
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (17f)
Down Tilt7-8
  • None
  • Grab (+2)
  • OOS Fair (+2)
  • OOS Uair (+2)
  • OOS Nair (+3)
Dash Attack8-23
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (17f)
Forward Smash16-30/-34
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (17f)
Up Smash12-33/-30/-33
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (17f)
Down Smash16-28/-34
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (13f)
  • OOS Bair (17f)
Neutral Air7/20-6/-8
  • None
Forward Air12-6/-8
  • None
Back Air9-6/-8/-7
  • None
Up Air10-6/-8/-7
  • None
Down Air13-12/-13
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (+1)
Neutral B8/8/8-12/-13
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Nair (11f)
  • OOS Dair (12f)
  • Up Smash (12f)
  • Up B (+1)
Side B17+13
  • None
Up B8/28
Down B15**
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • Piranha Plant should not play directly into Robin’s Rapid Jab and Down Tilt; wait for Robin’s Jab 1, Jab 2, and Jab 3 and answer with Grab (10f), OOS Fair (10f), OOS Uair (10f), and OOS Nair (11f).
  • After Piranha Plant blocks Robin’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Grab (10f), OOS Fair (10f), OOS Uair (10f), and OOS Nair (11f) immediately.
  • Piranha Plant should not mash after Robin’s Rapid Jab and Down Tilt; take the landing route, escape route, or ledge route first.
  • Piranha Plant should finish stocks by breaking Robin’s landing and recovery routes so Rapid Jab and Down Tilt does not get more neutral reps.

Actions to Avoid

  • Letting Robin start the exchange on Rapid Jab and Down Tilt terms and giving Piranha Plant’s stage control away for free.
  • Having Piranha Plant block Robin’s Jab 1, Jab 2, and Jab 3 but never answer with Grab (10f), OOS Fair (10f), OOS Uair (10f), and OOS Nair (11f).
  • Sending Piranha Plant too deep after Robin’s Rapid Jab and Down Tilt and letting the reset punish the chase back.
  • Panicking at the ledge as Piranha Plant and simplifying Robin’s Rapid Jab and Down Tilt-driven advantage sequence.

Reference Links

Related Pages