ChatGPT Matchup Summary (Win Condition and Game Plan)
Ivysaur wants to stop Ken’s Jab 1, Jab 2, and Jab 3 with Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f), then force Ken back outside Jab (2) and Forward Tilt (2) to keep stage control.
In Ivysaur vs Ken, the stable plan is to avoid playing directly into Ken’s Jab (2) and Forward Tilt (2) and take the landing or ledge route before Ken can reset.
The table shows that Ken’s Jab 1, Jab 2, and Jab 3 can be answered by Ivysaur’s Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f), so those overcommitments should be cashed out immediately.
For Ivysaur, Ken’s Jab (2) and Forward Tilt (2) are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Ivysaur OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 2 | -10 |
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| Jab 2 | 3 | -21 |
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| Jab 3 | 8 | -21 |
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| Jab (1) | 7 | -19 |
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| Jab (2) | 9/16 | -10/-6 |
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| Forward Tilt (1) | 3 | -20 |
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| Forward Tilt (2) | 8 | -8 |
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| Forward Tilt (3) | 10 | -18/-14 |
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| Up Tilt (1) | 3 | -8 |
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| Up Tilt (2) | 7 | -19 |
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| Down Tilt (1) | 2 | -9 |
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| Down Tilt (2) | 6 | -15 |
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| Dash Attack | 7 | -22 |
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| Forward Smash | 13 | -24/-21 |
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| Up Smash | 9 | -24 |
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| Down Smash | 5 | -25 |
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| Neutral Air | 6 | -2/-2, -1/-2 |
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| Forward Air | 8 | -7/-6, -7/-6 |
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| Back Air | 8 | -4/-5 |
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| Up Air | 5 | -8 |
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| Down Air | 8 | -10 |
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| Neutral B | 13 | -35/-34 |
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| Side B (1) | 8/13—38 | -25 to -30 |
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| Side B (2) | 8/13/18/23/28/33/38 | -36 |
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| Up B (1) | 6 | ** | ||
| Up B (2) | 5/6/9 | ** | ||
| Down B | 12 (+21), 12(+31), 12(+59) | -32, -33, unblockable |
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| Grab | 6 | — | ||
| Dash Grab | 9 | — | ||
| Pivot Grab | 10 | — |
Win Condition Checklist
- Ivysaur should not play directly into Ken’s Jab (2) and Forward Tilt (2); wait for Ken’s Jab 1, Jab 2, and Jab 3 and answer with Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f).
- After Ivysaur blocks Ken’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f) immediately.
- Ivysaur should not mash after Ken’s Jab (2) and Forward Tilt (2); take the landing route, escape route, or ledge route first.
- Ivysaur should finish stocks by breaking Ken’s landing and recovery routes so Jab (2) and Forward Tilt (2) does not get more neutral reps.
Actions to Avoid
- Letting Ken start the exchange on Jab (2) and Forward Tilt (2) terms and giving Ivysaur’s stage control away for free.
- Having Ivysaur block Ken’s Jab 1, Jab 2, and Jab 3 but never answer with Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f).
- Sending Ivysaur too deep after Ken’s Jab (2) and Forward Tilt (2) and letting the reset punish the chase back.
- Panicking at the ledge as Ivysaur and simplifying Ken’s Jab (2) and Forward Tilt (2)-driven advantage sequence.