Ivysaur vs Snake

Snake Matchup (Ivysaur)

Ivysaur vs Snake

Ivysaur vs Snake is most stable when you stop playing directly into Snake's Jab 1 and Neutral B, punish Jab 2 and Jab 3, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Ivysaur wants to stop Snake’s Jab 2, Jab 3, and Forward Tilt (1) with Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f), then force Snake back outside Jab 1 and Neutral B to keep stage control.
In Ivysaur vs Snake, the stable plan is to avoid playing directly into Snake’s Jab 1 and Neutral B and take the landing or ledge route before Snake can reset.
The table shows that Snake’s Jab 2, Jab 3, and Forward Tilt (1) can be answered by Ivysaur’s Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f), so those overcommitments should be cashed out immediately.
For Ivysaur, Snake’s Jab 1 and Neutral B are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldIvysaur OOS Candidate MovesBarely Missed Moves
Jab 13-8
  • None
  • Grab (+2)
  • OOS Bair (+2)
  • OOS Nair (+2)
Jab 24-16
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (+1)
Jab 38-32
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
  • Up Smash (26f)
Forward Tilt (1)4-22
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
Forward Tilt (2)8-22/-22/-21
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
Up Tilt6-18/**
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
Down Tilt6-13
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (+1)
  • OOS Uair (+2)
  • Up B (+2)
Dash Attack5-26/**
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
  • Up Smash (26f)
Forward Smash41-18
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
Up Smash11/35-39/+1
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
  • Up Smash (26f)
Down Smash8/20-28/-14
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (+1)
  • Up B (+1)
  • OOS Fair (+3)
Neutral Air10/18/26/36-14/-11
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (+3)
Forward Air23-14/-14
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (+1)
  • Up B (+1)
  • OOS Fair (+3)
Back Air7-13/-14/-15/-15
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (+1)
  • OOS Uair (+2)
  • Up B (+2)
Up Air10-10/-11
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
Down Air3/10/17/25-17/-18/-16
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (+1)
Neutral B1 (Grenade Pull)
Side B41-19/-14
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (+1)
  • Up B (+1)
  • OOS Fair (+3)
Up B
Down B9
Grab8
Dash Grab11
Pivot Grab9

Win Condition Checklist

  • Ivysaur should not play directly into Snake’s Jab 1 and Neutral B; wait for Snake’s Jab 2, Jab 3, and Forward Tilt (1) and answer with Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f).
  • After Ivysaur blocks Snake’s Jab 2, Jab 3, and Forward Tilt (1), pick the reachable option from Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f) immediately.
  • Ivysaur should not mash after Snake’s Jab 1 and Neutral B; take the landing route, escape route, or ledge route first.
  • Ivysaur should finish stocks by breaking Snake’s landing and recovery routes so Jab 1 and Neutral B does not get more neutral reps.

Actions to Avoid

  • Letting Snake start the exchange on Jab 1 and Neutral B terms and giving Ivysaur’s stage control away for free.
  • Having Ivysaur block Snake’s Jab 2, Jab 3, and Forward Tilt (1) but never answer with Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f).
  • Sending Ivysaur too deep after Snake’s Jab 1 and Neutral B and letting the reset punish the chase back.
  • Panicking at the ledge as Ivysaur and simplifying Snake’s Jab 1 and Neutral B-driven advantage sequence.

Reference Links

Related Pages