Ivysaur vs Wolf

Wolf Matchup (Ivysaur)

Ivysaur vs Wolf

Ivysaur vs Wolf is most stable when you stop playing directly into Wolf's Neutral Air and Forward Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Ivysaur wants to stop Wolf’s Jab 1, Jab 2, and Jab 3 with Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f), then force Wolf back outside Neutral Air and Forward Air to keep stage control.
In Ivysaur vs Wolf, the stable plan is to avoid playing directly into Wolf’s Neutral Air and Forward Air and take the landing or ledge route before Wolf can reset.
The table shows that Wolf’s Jab 1, Jab 2, and Jab 3 can be answered by Ivysaur’s Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f), so those overcommitments should be cashed out immediately.
For Ivysaur, Wolf’s Neutral Air and Forward Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldIvysaur OOS Candidate MovesBarely Missed Moves
Jab 14-14
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (+1)
  • Up B (+1)
  • OOS Fair (+3)
Jab 24-14
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (+1)
  • Up B (+1)
  • OOS Fair (+3)
Jab 34-25
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
  • Up Smash (+1)
Forward Tilt8/9-19
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
Up Tilt7-18
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
Down Tilt5-16
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (+1)
Dash Attack11-16
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (+1)
Forward Smash20-10
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
Up Smash13/20-29/-19
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
Down Smash14/21-19/-18/-14/-12
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (+2)
  • OOS Uair (+3)
  • Up B (+3)
Neutral Air7-4/-5
  • None
Forward Air7-6
  • None
Back Air13-11/-10
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
Up Air7-5
  • None
Down Air16-14/-14
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (+1)
  • Up B (+1)
  • OOS Fair (+3)
Neutral B15/16-24
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
  • Up Smash (+2)
Side B18**
Up B18…-24
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
  • Up Smash (+2)
Down B6-19
  • Grab (10f)
  • OOS Bair (10f)
  • OOS Nair (10f)
  • OOS Dair (14f)
  • OOS Uair (15f)
  • Up B (15f)
  • OOS Fair (17f)
Grab6
Dash Grab8
Pivot Grab9

Win Condition Checklist

  • Ivysaur should not play directly into Wolf’s Neutral Air and Forward Air; wait for Wolf’s Jab 1, Jab 2, and Jab 3 and answer with Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f).
  • After Ivysaur blocks Wolf’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f) immediately.
  • Ivysaur should not mash after Wolf’s Neutral Air and Forward Air; take the landing route, escape route, or ledge route first.
  • Ivysaur should finish stocks by breaking Wolf’s landing and recovery routes so Neutral Air and Forward Air does not get more neutral reps.

Actions to Avoid

  • Letting Wolf start the exchange on Neutral Air and Forward Air terms and giving Ivysaur’s stage control away for free.
  • Having Ivysaur block Wolf’s Jab 1, Jab 2, and Jab 3 but never answer with Grab (10f), OOS Bair (10f), OOS Nair (10f), and OOS Dair (14f).
  • Sending Ivysaur too deep after Wolf’s Neutral Air and Forward Air and letting the reset punish the chase back.
  • Panicking at the ledge as Ivysaur and simplifying Wolf’s Neutral Air and Forward Air-driven advantage sequence.

Reference Links

Related Pages