Ridley vs Corrin

Corrin Matchup (Ridley)

Ridley vs Corrin

Ridley vs Corrin is most stable when you stop playing directly into Corrin's Rapid Jab and Neutral Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Ridley wants to stop Corrin’s Jab 1, Jab 2, and Jab 3 with Grab (10f), OOS Nair (11f), Up Smash (12f), and OOS Bair (13f), then force Corrin back outside Rapid Jab and Neutral Air to keep stage control.
In Ridley vs Corrin, the stable plan is to avoid playing directly into Corrin’s Rapid Jab and Neutral Air and take the landing or ledge route before Corrin can reset.
The table shows that Corrin’s Jab 1, Jab 2, and Jab 3 can be answered by Ridley’s Grab (10f), OOS Nair (11f), Up Smash (12f), and OOS Bair (13f), so those overcommitments should be cashed out immediately.
For Ridley, Corrin’s Rapid Jab and Neutral Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldRidley OOS Candidate MovesBarely Missed Moves
Jab 15-19/-18
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Jab 24-22
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Jab 36-20/-19
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Rapid Jab12/16/20…**
Rapid Jab Finisher3-32
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
  • Up B (+2)
Forward Tilt8-16
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Up Tilt7-19
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Down Tilt5-17
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Dash Attack12/14/16/18/20/23-22
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Forward Smash12/17-26/-26/-22
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Up Smash13-31/-29/-28
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Down Smash13-27/-28/-25
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Neutral Air6-7/-7
  • None
  • Grab (+3)
Forward Air9-4
  • None
Back Air13-8/-9
  • None
  • Grab (+2)
  • OOS Nair (+3)
Up Air7-5
  • None
Down Air12…-21
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Neutral B17—47**
Side B (1)4-6
  • None
Side B (2)10
Up B18…
Down B7 (Start of Counter)
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • Ridley should not play directly into Corrin’s Rapid Jab and Neutral Air; wait for Corrin’s Jab 1, Jab 2, and Jab 3 and answer with Grab (10f), OOS Nair (11f), Up Smash (12f), and OOS Bair (13f).
  • After Ridley blocks Corrin’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Grab (10f), OOS Nair (11f), Up Smash (12f), and OOS Bair (13f) immediately.
  • Ridley should not mash after Corrin’s Rapid Jab and Neutral Air; take the landing route, escape route, or ledge route first.
  • Ridley should finish stocks by breaking Corrin’s landing and recovery routes so Rapid Jab and Neutral Air does not get more neutral reps.

Actions to Avoid

  • Letting Corrin start the exchange on Rapid Jab and Neutral Air terms and giving Ridley’s stage control away for free.
  • Having Ridley block Corrin’s Jab 1, Jab 2, and Jab 3 but never answer with Grab (10f), OOS Nair (11f), Up Smash (12f), and OOS Bair (13f).
  • Sending Ridley too deep after Corrin’s Rapid Jab and Neutral Air and letting the reset punish the chase back.
  • Panicking at the ledge as Ridley and simplifying Corrin’s Rapid Jab and Neutral Air-driven advantage sequence.

Reference Links

Related Pages