Ridley vs Ivysaur

Ivysaur Matchup (Ridley)

Ridley vs Ivysaur

Ridley vs Ivysaur is most stable when you use long aerials to offset vine spacing, then extend each opening into juggle pressure or an edgeguard.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

The stable route in this matchup is to use long aerials to offset vine spacing, then extend each opening into juggle pressure or an edgeguard. The table shows reliable punishes on Jab 1, Jab 2, Rapid Jab Finisher, Forward Tilt, Up Tilt, Down Tilt with Grab (10f), OOS Bair (13f), OOS Dair (14f), OOS Fair (13f). Do not overforce immediate retaliation on the relatively safer options. Cover the landing or ledge route first and punish the next action. Keep the advantage moving toward ledge pressure or landing traps instead of resetting the exchange in center stage.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldRidley OOS Candidate MovesBarely Missed Moves
Jab 17-17
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Jab 25-19
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Rapid Jab4/7/10…
Rapid Jab Finisher4-32
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
  • Up B (+2)
Forward Tilt10/12/14/16/18/20/22-20
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Up Tilt7-18
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Down Tilt4-21
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Dash Attack4-27
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Forward Smash15-33
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
  • Up B (+1)
Up Smash26-21
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Down Smash13-26/-25/-24
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Neutral Air7/10/13/16/19/22/25/28-14/-14
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Forward Air14-8
  • None
  • Grab (+2)
  • OOS Nair (+3)
Back Air7/13-5/-4
  • None
Up Air12-6
  • None
Down Air11-9
  • None
  • Grab (+1)
  • OOS Nair (+2)
  • Up Smash (+3)
Neutral B7-34
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
  • Up B (34f)
Side B24-14
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Up B15-22/-20
  • Grab (10f)
  • OOS Nair (11f)
  • Up Smash (12f)
  • OOS Bair (13f)
  • OOS Fair (13f)
  • OOS Dair (14f)
  • OOS Uair (14f)
Down B
Grab13
Dash Grab13
Pivot Grab13

Win Condition Checklist

  • Use long aerials to offset vine spacing, then extend each opening into juggle pressure or an edgeguard.
  • After blocking Jab 1, Jab 2, Rapid Jab Finisher, Forward Tilt, Up Tilt, Down Tilt, answer immediately with Grab (10f), OOS Bair (13f), OOS Dair (14f), OOS Fair (13f) so the opponent cannot keep the turn.
  • Do not force a challenge on the relatively safer options. Take the landing or escape route first, then punish the next commitment.
  • Finish stocks by extending ledge pressure and landing traps instead of overcommitting to one hard read in center stage.

Actions to Avoid

  • Giving up the intended game plan and fighting extended scrambles at the opponent’s best range.
  • Swinging after every relatively safe option and feeding the whiff punish or reset the opponent wants.
  • Winning a defensive exchange and then letting the game drift back to center instead of keeping the stage advantage.
  • Chasing too hard for the kill and exposing your own weak recovery or landing timings.

Reference Links

Related Pages