R.O.B. vs Chrom

Chrom Matchup (R.O.B.)

R.O.B. vs Chrom

R.O.B. vs Chrom is most stable when you stop playing directly into Chrom's Down Tilt and Neutral Air, punish Jab and Forward Tilt, and take the landing or ledge route first.

This page is not in your favorites.

ChatGPT Matchup Summary (Win Condition and Game Plan)

R.O.B. wants to stop Chrom’s Jab, Forward Tilt, and Up Tilt with OOS Fair (9f), Grab (10f), OOS Uair (10f), and Up Smash (10f), then force Chrom back outside Down Tilt and Neutral Air to keep stage control.
In R.O.B. vs Chrom, the stable plan is to avoid playing directly into Chrom’s Down Tilt and Neutral Air and take the landing or ledge route before Chrom can reset.
The table shows that Chrom’s Jab, Forward Tilt, and Up Tilt can be answered by R.O.B.’s OOS Fair (9f), Grab (10f), OOS Uair (10f), and Up Smash (10f), so those overcommitments should be cashed out immediately.
For R.O.B., Chrom’s Down Tilt and Neutral Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldR.O.B. OOS Candidate MovesBarely Missed Moves
Jab5-10
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
Forward Tilt8-15
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
  • OOS Nair (+2)
Up Tilt6-22
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
  • OOS Nair (17f)
  • OOS Bair (22f)
  • OOS Dair (+1)
Down Tilt7-5
  • None
Dash Attack13-21
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
  • OOS Nair (17f)
  • OOS Bair (+1)
  • OOS Dair (+2)
Forward Smash13-28
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
  • OOS Nair (17f)
  • OOS Bair (22f)
  • OOS Dair (23f)
Up Smash12/13/15/17/19/22-29
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
  • OOS Nair (17f)
  • OOS Bair (22f)
  • OOS Dair (23f)
Down Smash6/21-47/-31
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
  • OOS Nair (17f)
  • OOS Bair (22f)
  • OOS Dair (23f)
Neutral Air6/15-6/-6
  • None
  • OOS Fair (+3)
Forward Air10-4
  • None
Back Air8-6
  • None
  • OOS Fair (+3)
Up Air5-4
  • None
Down Air16-9/-9
  • OOS Fair (9f)
  • Grab (+1)
  • OOS Uair (+1)
  • Up Smash (+1)
Neutral B21-260-15—Shieldbreak
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
  • OOS Nair (+2)
Side B9-26/-16(air)
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
  • OOS Nair (+1)
Up B10/39/53/**-29
  • OOS Fair (9f)
  • Grab (10f)
  • OOS Uair (10f)
  • Up Smash (10f)
  • OOS Nair (17f)
  • OOS Bair (22f)
  • OOS Dair (23f)
Down B8 (Start of Counter)
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • R.O.B. should not play directly into Chrom’s Down Tilt and Neutral Air; wait for Chrom’s Jab, Forward Tilt, and Up Tilt and answer with OOS Fair (9f), Grab (10f), OOS Uair (10f), and Up Smash (10f).
  • After R.O.B. blocks Chrom’s Jab, Forward Tilt, and Up Tilt, pick the reachable option from OOS Fair (9f), Grab (10f), OOS Uair (10f), and Up Smash (10f) immediately.
  • R.O.B. should not mash after Chrom’s Down Tilt and Neutral Air; take the landing route, escape route, or ledge route first.
  • R.O.B. should finish stocks by breaking Chrom’s landing and recovery routes so Down Tilt and Neutral Air does not get more neutral reps.

Actions to Avoid

  • Letting Chrom start the exchange on Down Tilt and Neutral Air terms and giving R.O.B.’s stage control away for free.
  • Having R.O.B. block Chrom’s Jab, Forward Tilt, and Up Tilt but never answer with OOS Fair (9f), Grab (10f), OOS Uair (10f), and Up Smash (10f).
  • Sending R.O.B. too deep after Chrom’s Down Tilt and Neutral Air and letting the reset punish the chase back.
  • Panicking at the ledge as R.O.B. and simplifying Chrom’s Down Tilt and Neutral Air-driven advantage sequence.

Reference Links

Related Pages