Sephiroth vs Mythra

Mythra Matchup (Sephiroth)

Sephiroth vs Mythra

Sephiroth vs Mythra is most stable when you stop playing directly into Mythra's Rapid Jab and Forward Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Sephiroth wants to stop Mythra’s Jab 1, Jab 2, and Jab 3 with Grab (10f), OOS Nair (12f), OOS Fair (16f), and OOS Bair (18f), then force Mythra back outside Rapid Jab and Forward Air to keep stage control.
In Sephiroth vs Mythra, the stable plan is to avoid playing directly into Mythra’s Rapid Jab and Forward Air and take the landing or ledge route before Mythra can reset.
The table shows that Mythra’s Jab 1, Jab 2, and Jab 3 can be answered by Sephiroth’s Grab (10f), OOS Nair (12f), OOS Fair (16f), and OOS Bair (18f), so those overcommitments should be cashed out immediately.
For Sephiroth, Mythra’s Rapid Jab and Forward Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldSephiroth OOS Candidate MovesBarely Missed Moves
Jab 12-15
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (+1)
  • OOS Bair (+3)
Jab 24-23
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (16f)
  • OOS Bair (18f)
  • OOS Uair (19f)
  • OOS Dair (22f)
  • Up Smash (23f)
  • Up B (+2)
Jab 34-20
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (16f)
  • OOS Bair (18f)
  • OOS Uair (19f)
  • OOS Dair (+2)
  • Up Smash (+3)
Rapid Jab8/12/16…
Rapid Jab Finisher6-27
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (16f)
  • OOS Bair (18f)
  • OOS Uair (19f)
  • OOS Dair (22f)
  • Up Smash (23f)
  • Up B (25f)
Forward Tilt8-11
  • Grab (10f)
  • OOS Nair (+1)
Up Tilt7-14
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (+2)
Down Tilt5-11/-10
  • Grab (10f)
  • OOS Nair (+2)
Dash Attack9-22
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (16f)
  • OOS Bair (18f)
  • OOS Uair (19f)
  • OOS Dair (22f)
  • Up Smash (+1)
  • Up B (+3)
Forward Smash14-26
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (16f)
  • OOS Bair (18f)
  • OOS Uair (19f)
  • OOS Dair (22f)
  • Up Smash (23f)
  • Up B (25f)
Up Smash9/12/17/22/26-40/-21
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (16f)
  • OOS Bair (18f)
  • OOS Uair (19f)
  • OOS Dair (+1)
  • Up Smash (+2)
Down Smash8/14-28/-30/-22/-24
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (16f)
  • OOS Bair (18f)
  • OOS Uair (19f)
  • OOS Dair (22f)
  • Up Smash (+1)
  • Up B (+3)
Neutral Air8-10
  • Grab (10f)
  • OOS Nair (+2)
Forward Air8-7
  • None
  • Grab (+3)
Back Air10-7
  • None
  • Grab (+3)
Up Air9-5
  • None
Down Air13-7
  • None
  • Grab (+3)
Neutral B9/20/30/40—69/80/90/99/109-21 — -8
  • None
  • Grab (+2)
Side B18/25/32/39/46/54-47
  • Grab (10f)
  • OOS Nair (12f)
  • OOS Fair (16f)
  • OOS Bair (18f)
  • OOS Uair (19f)
  • OOS Dair (22f)
  • Up Smash (23f)
  • Up B (25f)
Up B10/40**
Down B
Grab6
Dash Grab11
Pivot Grab12

Win Condition Checklist

  • Sephiroth should not play directly into Mythra’s Rapid Jab and Forward Air; wait for Mythra’s Jab 1, Jab 2, and Jab 3 and answer with Grab (10f), OOS Nair (12f), OOS Fair (16f), and OOS Bair (18f).
  • After Sephiroth blocks Mythra’s Jab 1, Jab 2, and Jab 3, pick the reachable option from Grab (10f), OOS Nair (12f), OOS Fair (16f), and OOS Bair (18f) immediately.
  • Sephiroth should not mash after Mythra’s Rapid Jab and Forward Air; take the landing route, escape route, or ledge route first.
  • Sephiroth should finish stocks by breaking Mythra’s landing and recovery routes so Rapid Jab and Forward Air does not get more neutral reps.

Actions to Avoid

  • Letting Mythra start the exchange on Rapid Jab and Forward Air terms and giving Sephiroth’s stage control away for free.
  • Having Sephiroth block Mythra’s Jab 1, Jab 2, and Jab 3 but never answer with Grab (10f), OOS Nair (12f), OOS Fair (16f), and OOS Bair (18f).
  • Sending Sephiroth too deep after Mythra’s Rapid Jab and Forward Air and letting the reset punish the chase back.
  • Panicking at the ledge as Sephiroth and simplifying Mythra’s Rapid Jab and Forward Air-driven advantage sequence.

Reference Links

Related Pages