ChatGPT Matchup Summary (Win Condition and Game Plan)
Snake is strongest at layered projectile pressure and stage-control traps, while Cloud is strongest at disjoint-heavy spacing and tipper control.
Range tools can distort the opponent’s approach timing here, so the stable route is to force an entry, punish it, and convert into landing traps or ledge pressure.
The table shows reliable shield punishes on Down B (2), Down Smash, Neutral B, Forward Smash, and Jab 3, with OOS Dair, Grab, OOS Bair, and Up Smash showing up most often as the clean ways to take the turn back.
Do not force shield punishes on the relatively safer choices like Neutral Air, Back Air, and Up Air. It is usually better to read the landing or ledge route and punish the next action.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Snake OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 4 | -21 |
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| Jab 2 | 5 | -24 |
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| Jab 3 | 6 | -27 |
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| Forward Tilt | 9 | -16 |
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| Up Tilt | 6 | -18 |
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| Down Tilt | 7 | -26 |
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| Dash Attack | 9 | -26 |
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| Forward Smash | 19/24/28 | -29/-30 |
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| Up Smash | 12 | -24 |
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| Down Smash | 8/21 | -38/-20 |
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| Neutral Air | 5 | -5 |
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| Forward Air | 18 | -6/-6/-7 |
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| Back Air | 11 | -3 |
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| Up Air | 8 | -5/-5 |
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| Down Air | 11 | -11/-12 |
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| Neutral B | 18(18) | -25(-33) |
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| Side B | 10 | -25 |
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| Up B | 7/10 | ** | ||
| Down B (1) | — | — | ||
| Down B (2) | 12 (ground) // 14 (air) | -70/-71 |
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| Grab | 9 | — | ||
| Dash Grab | 12 | — | ||
| Pivot Grab | 13 | — |
Win Condition Checklist
- Use range to slow the approach, then convert the delayed response into a whiff punish and landing trap.
- After blocking Down B (2), Down Smash, Neutral B, Forward Smash, and Jab 3, answer immediately with OOS Dair, Grab, OOS Bair, and Up Smash so the opponent cannot keep the turn.
- Do not force immediate retaliation on Neutral Air, Back Air, and Up Air; take the landing route, escape route, or ledge direction first.
- Finish stocks through repeated landing traps and ledge pressure instead of overcommitting to single hard reads in center stage.
Actions to Avoid
- Giving up your ranged leverage and turning the matchup into a raw scramble before your setup has value.
- Swinging after every blocked Neutral Air, Back Air, and Up Air and feeding the whiff punish or reset the opponent wants.
- Chasing too deep for the kill and exposing Snake’s own recovery or defensive weakness.
- Accepting a heavy swing at the ledge and letting the opponent cash in on their highest-reward situation.