Sora vs Incineroar

Incineroar Matchup (Sora)

Sora vs Incineroar

Sora vs Incineroar is most stable when you stop playing directly into Incineroar's Neutral Air and Back Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Sora wants to stop Incineroar’s Jab 1, Jab 2, and Jab 3 with OOS Fair (9f), OOS Nair (9f), Up B (9f), and Grab (10f), then force Incineroar back outside Neutral Air and Back Air to keep stage control.
In Sora vs Incineroar, the stable plan is to avoid playing directly into Incineroar’s Neutral Air and Back Air and take the landing or ledge route before Incineroar can reset.
The table shows that Incineroar’s Jab 1, Jab 2, and Jab 3 can be answered by Sora’s OOS Fair (9f), OOS Nair (9f), Up B (9f), and Grab (10f), so those overcommitments should be cashed out immediately.
For Sora, Incineroar’s Neutral Air and Back Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldSora OOS Candidate MovesBarely Missed Moves
Jab 15-14
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (+2)
Jab 24-23
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (16f)
  • OOS Dair (18f)
Jab 34-28
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (16f)
  • OOS Dair (18f)
Forward Tilt12-12
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (+1)
Up Tilt6-19
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (16f)
  • OOS Dair (18f)
Down Tilt9-11
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (+2)
Dash Attack8-21
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (16f)
  • OOS Dair (18f)
Forward Smash16-22/-24
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (16f)
  • OOS Dair (18f)
Up Smash13-23
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (16f)
  • OOS Dair (18f)
Down Smash18-28
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (16f)
  • OOS Dair (18f)
Neutral Air5-6/-8
  • None
  • OOS Fair (+3)
  • OOS Nair (+3)
  • Up B (+3)
Forward Air8-9/-9
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (+1)
  • Up Smash (+2)
Back Air7-7/-6
  • None
  • OOS Fair (+3)
  • OOS Nair (+3)
  • Up B (+3)
Up Air7-4
  • None
Down Air16-11/-11/-12
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (+2)
Neutral B5/15/23/37/50/56-65
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (16f)
  • OOS Dair (18f)
Side B16
Up B11/38-51
  • OOS Fair (9f)
  • OOS Nair (9f)
  • Up B (9f)
  • Grab (10f)
  • Up Smash (11f)
  • OOS Uair (13f)
  • OOS Bair (16f)
  • OOS Dair (18f)
Down B3 (Start of Counter)
Grab7
Dash Grab11
Pivot Grab12

Win Condition Checklist

  • Sora should not play directly into Incineroar’s Neutral Air and Back Air; wait for Incineroar’s Jab 1, Jab 2, and Jab 3 and answer with OOS Fair (9f), OOS Nair (9f), Up B (9f), and Grab (10f).
  • After Sora blocks Incineroar’s Jab 1, Jab 2, and Jab 3, pick the reachable option from OOS Fair (9f), OOS Nair (9f), Up B (9f), and Grab (10f) immediately.
  • Sora should not mash after Incineroar’s Neutral Air and Back Air; take the landing route, escape route, or ledge route first.
  • Sora should finish stocks by breaking Incineroar’s landing and recovery routes so Neutral Air and Back Air does not get more neutral reps.

Actions to Avoid

  • Letting Incineroar start the exchange on Neutral Air and Back Air terms and giving Sora’s stage control away for free.
  • Having Sora block Incineroar’s Jab 1, Jab 2, and Jab 3 but never answer with OOS Fair (9f), OOS Nair (9f), Up B (9f), and Grab (10f).
  • Sending Sora too deep after Incineroar’s Neutral Air and Back Air and letting the reset punish the chase back.
  • Panicking at the ledge as Sora and simplifying Incineroar’s Neutral Air and Back Air-driven advantage sequence.

Reference Links

Related Pages