ChatGPT Matchup Summary (Win Condition and Game Plan)
Terry wants to stop Byleth’s Jab 1, Jab 2, and Jab 3 with OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f), then force Byleth back outside Rapid Jab and Forward Air to keep stage control.
In Terry vs Byleth, the stable plan is to avoid playing directly into Byleth’s Rapid Jab and Forward Air and take the landing or ledge route before Byleth can reset.
The table shows that Byleth’s Jab 1, Jab 2, and Jab 3 can be answered by Terry’s OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f), so those overcommitments should be cashed out immediately.
For Terry, Byleth’s Rapid Jab and Forward Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Terry OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 4 | -15 |
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| Jab 2 | 4 | -17 |
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| Jab 3 | 5 | -22 |
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| Rapid Jab | 11 | ** | ||
| Rapid Jab Finisher | 6 | -40 |
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| Forward Tilt | 8 | -15 |
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| Up Tilt | 9 | -15 |
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| Down Tilt | 13 | -14 |
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| Dash Attack | 9 | -26/-23 |
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| Forward Smash | 23 | -31/-27 || -32/-28 || -32/-28 |
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| Up Smash | 13 | -22 |
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| Down Smash | 19/29 | -40/-30 |
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| Neutral Air | 6… | -11/-11/-9 |
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| Forward Air | 12 | -7/-6 |
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| Back Air | 13 | -9/-8 |
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| Up Air | 10… | -12/-11 |
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| Down Air | 22 | -21 |
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| Neutral B | 45/114 | -8/-21 |
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| Side B | Ground: 20 || Air: 21 | Ground: -20/-34 || Air: -16/-35 |
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| Up B | 9(ground) || 10(air) | -35(ground) || **(air) |
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| Down B | 62 | ** | ||
| Grab | 6 | — | ||
| Dash Grab | 10 | — | ||
| Pivot Grab | 11 | — |
Win Condition Checklist
- Terry should not play directly into Byleth’s Rapid Jab and Forward Air; wait for Byleth’s Jab 1, Jab 2, and Jab 3 and answer with OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f).
- After Terry blocks Byleth’s Jab 1, Jab 2, and Jab 3, pick the reachable option from OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f) immediately.
- Terry should not mash after Byleth’s Rapid Jab and Forward Air; take the landing route, escape route, or ledge route first.
- Terry should finish stocks by breaking Byleth’s landing and recovery routes so Rapid Jab and Forward Air does not get more neutral reps.
Actions to Avoid
- Letting Byleth start the exchange on Rapid Jab and Forward Air terms and giving Terry’s stage control away for free.
- Having Terry block Byleth’s Jab 1, Jab 2, and Jab 3 but never answer with OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f).
- Sending Terry too deep after Byleth’s Rapid Jab and Forward Air and letting the reset punish the chase back.
- Panicking at the ledge as Terry and simplifying Byleth’s Rapid Jab and Forward Air-driven advantage sequence.