ChatGPT Matchup Summary (Win Condition and Game Plan)
Terry wants to stop Link’s Jab 1, Jab 2, and Jab 3 with OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f), then force Link back outside Neutral Air and Back Air to keep stage control.
In Terry vs Link, the stable plan is to avoid playing directly into Link’s Neutral Air and Back Air and take the landing or ledge route before Link can reset.
The table shows that Link’s Jab 1, Jab 2, and Jab 3 can be answered by Terry’s OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f), so those overcommitments should be cashed out immediately.
For Terry, Link’s Neutral Air and Back Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Terry OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 7 | -12 |
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| Jab 2 | 5 | -16 |
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| Jab 3 | 6 | -23 |
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| Forward Tilt | 15 | -12 |
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| Up Tilt | 8 | -16 |
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| Down Tilt | 10 | -11 |
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| Dash Attack | 20 | -19 |
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| Forward Smash (1) | 17 | -27/-23/** |
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| Forward Smash (2) | 10 | -41 |
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| Up Smash | 10/25/41 | -28 |
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| Down Smash | 12/24 | (-31/-32/??)/(-23/-23/??) |
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| Neutral Air | 7 | -1/-3 |
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| Forward Air | 16/24 | -7/-7 |
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| Back Air | 6/15 | -3/-3 |
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| Up Air | 11 | -8/-9 |
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| Down Air | 14 | Bounce: ** | Fast Fall: -13/-13 |
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| Neutral B | 16-52 | -21 to -15 |
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| Side B | 27 | -7/-9 |
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| Up B (1) | 7 | -56 |
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| Up B (2) | 8/16/22/31/47 | — | ||
| Down B (1) | — | — | ||
| Down B (2) | 12 | -19 |
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| Grab | 6 | — | ||
| Dash Grab | 9 | — | ||
| Pivot Grab | 10 | — |
Win Condition Checklist
- Terry should not play directly into Link’s Neutral Air and Back Air; wait for Link’s Jab 1, Jab 2, and Jab 3 and answer with OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f).
- After Terry blocks Link’s Jab 1, Jab 2, and Jab 3, pick the reachable option from OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f) immediately.
- Terry should not mash after Link’s Neutral Air and Back Air; take the landing route, escape route, or ledge route first.
- Terry should finish stocks by breaking Link’s landing and recovery routes so Neutral Air and Back Air does not get more neutral reps.
Actions to Avoid
- Letting Link start the exchange on Neutral Air and Back Air terms and giving Terry’s stage control away for free.
- Having Terry block Link’s Jab 1, Jab 2, and Jab 3 but never answer with OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f).
- Sending Terry too deep after Link’s Neutral Air and Back Air and letting the reset punish the chase back.
- Panicking at the ledge as Terry and simplifying Link’s Neutral Air and Back Air-driven advantage sequence.