Wario vs Roy

Roy Matchup (Wario)

Wario vs Roy

Wario vs Roy is most stable when you stop playing directly into Roy's Down Tilt and Neutral Air, punish Jab and Forward Tilt, and take the landing or ledge route first.

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ChatGPT Matchup Summary (Win Condition and Game Plan)

Wario wants to stop Roy’s Jab, Forward Tilt, and Up Tilt with Up B (6f), OOS Nair (7f), OOS Fair (8f), and Grab (10f), then force Roy back outside Down Tilt and Neutral Air to keep stage control.
In Wario vs Roy, the stable plan is to avoid playing directly into Roy’s Down Tilt and Neutral Air and take the landing or ledge route before Roy can reset.
The table shows that Roy’s Jab, Forward Tilt, and Up Tilt can be answered by Wario’s Up B (6f), OOS Nair (7f), OOS Fair (8f), and Grab (10f), so those overcommitments should be cashed out immediately.
For Wario, Roy’s Down Tilt and Neutral Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldWario OOS Candidate MovesBarely Missed Moves
Jab5-9/-12
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (+1)
  • OOS Uair (+2)
  • Up Smash (+2)
  • OOS Bair (+3)
  • OOS Dair (+3)
Forward Tilt8-13/-16/-17
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (12f)
Up Tilt6-21/-25
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (12f)
Down Tilt7-3/-7
  • None
  • Up B (+3)
Dash Attack13-17/-21
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (12f)
Forward Smash13-27/-29/-32
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (12f)
Up Smash12/15/17/19/22-29
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (12f)
Down Smash6/21-46/-49/-30/-33
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (12f)
Neutral Air6/15-6/-6/-5/-6
  • None
  • Up B (+1)
  • OOS Nair (+2)
  • OOS Fair (+3)
Forward Air10-4/-5
  • None
  • Up B (+2)
  • OOS Nair (+3)
Back Air8-5/-6
  • None
  • Up B (+1)
  • OOS Nair (+2)
  • OOS Fair (+3)
Up Air5-4/-5
  • None
  • Up B (+2)
  • OOS Nair (+3)
Down Air16-9/-10
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (+1)
  • OOS Uair (+2)
  • Up Smash (+2)
  • OOS Bair (+3)
  • OOS Dair (+3)
Neutral B21-260-15 to Shieldbreak
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (12f)
Side B9-26/-16(air)
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Fair (8f)
  • Grab (10f)
  • OOS Uair (11f)
  • Up Smash (11f)
  • OOS Bair (12f)
  • OOS Dair (12f)
Up B9/11…**
Down B8 (Start of Counter)
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • Wario should not play directly into Roy’s Down Tilt and Neutral Air; wait for Roy’s Jab, Forward Tilt, and Up Tilt and answer with Up B (6f), OOS Nair (7f), OOS Fair (8f), and Grab (10f).
  • After Wario blocks Roy’s Jab, Forward Tilt, and Up Tilt, pick the reachable option from Up B (6f), OOS Nair (7f), OOS Fair (8f), and Grab (10f) immediately.
  • Wario should not mash after Roy’s Down Tilt and Neutral Air; take the landing route, escape route, or ledge route first.
  • Wario should finish stocks by breaking Roy’s landing and recovery routes so Down Tilt and Neutral Air does not get more neutral reps.

Actions to Avoid

  • Letting Roy start the exchange on Down Tilt and Neutral Air terms and giving Wario’s stage control away for free.
  • Having Wario block Roy’s Jab, Forward Tilt, and Up Tilt but never answer with Up B (6f), OOS Nair (7f), OOS Fair (8f), and Grab (10f).
  • Sending Wario too deep after Roy’s Down Tilt and Neutral Air and letting the reset punish the chase back.
  • Panicking at the ledge as Wario and simplifying Roy’s Down Tilt and Neutral Air-driven advantage sequence.

Reference Links

Related Pages