ChatGPT Matchup Summary (Win Condition and Game Plan)
Yoshi wants to stop Ryu’s Jab 1, Jab 2, and Jab 3 with OOS Nair (6f), OOS Uair (8f), Grab (10f), and Up Smash (11f), then force Ryu back outside Neutral Air and Back Air to keep stage control.
In Yoshi vs Ryu, the stable plan is to avoid playing directly into Ryu’s Neutral Air and Back Air and take the landing or ledge route before Ryu can reset.
The table shows that Ryu’s Jab 1, Jab 2, and Jab 3 can be answered by Yoshi’s OOS Nair (6f), OOS Uair (8f), Grab (10f), and Up Smash (11f), so those overcommitments should be cashed out immediately.
For Yoshi, Ryu’s Neutral Air and Back Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Yoshi OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 2 | -10 |
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| Jab 2 | 3 | -21 |
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| Jab 3 | 8 | -21 |
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| Jab (1) | 7 | -19 |
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| Jab (2) | 9 | -13 |
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| Forward Tilt (1) | 3 | -20 |
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| Forward Tilt (2) | 8 | -8 |
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| Forward Tilt (3) | 15/17 | -13 |
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| Up Tilt (1) | 3 | -8 |
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| Up Tilt (2) | 7 | -19 |
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| Down Tilt (1) | 2 | -9 |
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| Down Tilt (2) | 6 | -15 |
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| Dash Attack | 7 | -22 |
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| Forward Smash | 15 | -19/-18 |
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| Up Smash | 9 | -24 |
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| Down Smash | 5 | -25 |
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| Neutral Air | 4 | -1/-2 |
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| Forward Air | 8 | -7/-6, -7/-6 |
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| Back Air | 8 | -4/-5 |
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| Up Air | 6/9 | -8/-8 |
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| Down Air | 8 | -10 |
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| Neutral B | 12 | -27/-28/-28, -26/-25/-25 |
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| Side B (1) | 8 | -40—-72/-35/-67/-65, -38—-70/-33/-64/-63 |
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| Side B (2) | 8 | -62 to -61, -61 to -60 |
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| Up B | 6 | ** | ||
| Down B | 11 (+21), 11(+31), 11(+59) | -33, -34, unblockable |
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| Grab | 6 | — | ||
| Dash Grab | 9 | — | ||
| Pivot Grab | 10 | — |
Win Condition Checklist
- Yoshi should not play directly into Ryu’s Neutral Air and Back Air; wait for Ryu’s Jab 1, Jab 2, and Jab 3 and answer with OOS Nair (6f), OOS Uair (8f), Grab (10f), and Up Smash (11f).
- After Yoshi blocks Ryu’s Jab 1, Jab 2, and Jab 3, pick the reachable option from OOS Nair (6f), OOS Uair (8f), Grab (10f), and Up Smash (11f) immediately.
- Yoshi should not mash after Ryu’s Neutral Air and Back Air; take the landing route, escape route, or ledge route first.
- Yoshi should finish stocks by breaking Ryu’s landing and recovery routes so Neutral Air and Back Air does not get more neutral reps.
Actions to Avoid
- Letting Ryu start the exchange on Neutral Air and Back Air terms and giving Yoshi’s stage control away for free.
- Having Yoshi block Ryu’s Jab 1, Jab 2, and Jab 3 but never answer with OOS Nair (6f), OOS Uair (8f), Grab (10f), and Up Smash (11f).
- Sending Yoshi too deep after Ryu’s Neutral Air and Back Air and letting the reset punish the chase back.
- Panicking at the ledge as Yoshi and simplifying Ryu’s Neutral Air and Back Air-driven advantage sequence.