Young Link vs Link

Link Matchup (Young Link)

Young Link vs Link

Young Link vs Link is most stable when you stop playing directly into Link's Neutral Air and Back Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

This page is not in your favorites.

ChatGPT Matchup Summary (Win Condition and Game Plan)

Young Link wants to stop Link’s Jab 1, Jab 2, and Jab 3 with OOS Nair (7f), OOS Uair (8f), Up B (8f), and OOS Bair (9f), then force Link back outside Neutral Air and Back Air to keep stage control.
In Young Link vs Link, the stable plan is to avoid playing directly into Link’s Neutral Air and Back Air and take the landing or ledge route before Link can reset.
The table shows that Link’s Jab 1, Jab 2, and Jab 3 can be answered by Young Link’s OOS Nair (7f), OOS Uair (8f), Up B (8f), and OOS Bair (9f), so those overcommitments should be cashed out immediately.
For Young Link, Link’s Neutral Air and Back Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldYoung Link OOS Candidate MovesBarely Missed Moves
Jab 17-12
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
Jab 25-16
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (+1)
Jab 36-23
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (17f)
Forward Tilt15-12
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
Up Tilt8-16
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (+1)
Down Tilt10-11
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
Dash Attack20-19
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (17f)
Forward Smash (1)17-27/-23/**
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (17f)
Forward Smash (2)10-41
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (17f)
Up Smash10/25/41-28
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (17f)
Down Smash12/24(-31/-32/??)/(-23/-23/??)
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (17f)
Neutral Air7-1/-3
  • None
Forward Air16/24-7/-7
  • OOS Nair (7f)
  • OOS Uair (+1)
  • Up B (+1)
  • OOS Bair (+2)
  • Grab (+3)
  • Up Smash (+3)
Back Air6/15-3/-3
  • None
Up Air11-8/-9
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (+1)
  • Grab (+2)
  • Up Smash (+2)
Down Air14Bounce: ** | Fast Fall: -13/-13
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (+3)
Neutral B16-52-21 to -15
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (+1)
  • OOS Fair (+2)
Side B27-7/-9
  • OOS Nair (7f)
  • OOS Uair (+1)
  • Up B (+1)
  • OOS Bair (+2)
  • Grab (+3)
  • Up Smash (+3)
Up B (1)7-56
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (17f)
Up B (2)8/16/22/31/47
Down B (1)
Down B (2)12-19
  • OOS Nair (7f)
  • OOS Uair (8f)
  • Up B (8f)
  • OOS Bair (9f)
  • Grab (10f)
  • Up Smash (10f)
  • OOS Dair (16f)
  • OOS Fair (17f)
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Young Link should not play directly into Link’s Neutral Air and Back Air; wait for Link’s Jab 1, Jab 2, and Jab 3 and answer with OOS Nair (7f), OOS Uair (8f), Up B (8f), and OOS Bair (9f).
  • After Young Link blocks Link’s Jab 1, Jab 2, and Jab 3, pick the reachable option from OOS Nair (7f), OOS Uair (8f), Up B (8f), and OOS Bair (9f) immediately.
  • Young Link should not mash after Link’s Neutral Air and Back Air; take the landing route, escape route, or ledge route first.
  • Young Link should finish stocks by breaking Link’s landing and recovery routes so Neutral Air and Back Air does not get more neutral reps.

Actions to Avoid

  • Letting Link start the exchange on Neutral Air and Back Air terms and giving Young Link’s stage control away for free.
  • Having Young Link block Link’s Jab 1, Jab 2, and Jab 3 but never answer with OOS Nair (7f), OOS Uair (8f), Up B (8f), and OOS Bair (9f).
  • Sending Young Link too deep after Link’s Neutral Air and Back Air and letting the reset punish the chase back.
  • Panicking at the ledge as Young Link and simplifying Link’s Neutral Air and Back Air-driven advantage sequence.

Reference Links

Related Pages